Dawn Patrol - Combat Mission: Red Thunder
| Rating: | 6.53 (15) |
| Games Played: | 15 |
| SM: | 3 |
| Turns: | 50 |
| Type: | Stock |
| First Side: | USSR |
| Second Side: | Axis |
Small Probe Scenario, Company size.
Germany Defender / USSR Attacker.
Germany Defender / USSR Attacker.
| Player Voting Stats | ||
|---|---|---|
| Member | Balance | Enjoyment |
| Moderately Pro USSR | 6 | |
| Well Balanced | 7 | |
| Moderately Pro USSR | 8 | |
| Moderately Pro Axis | 8 | |
| Well Balanced | 6 | |
| Gaming Records | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| 1st Side Player | 2nd Side Player | Result | Score | ||||||
| Scipio | vs. | General Panic | USSR Tactical Victory | 27 | 9 | ||||
| Scipio | vs. | General Panic | Draw | 18 | 18 | ||||
| Mad Mike | vs. | Kil Roy | USSR Total Victory | 33 | 3 | ||||
| Stonecutter | vs. | ChappyCanuck | USSR Total Victory | 33 | 3 | ||||
| Blitz Shadow Player | vs. | Smike2685 | Axis Total Defeat | 3 | 33 | ||||








*** spoiler***
If you take a careful approach forward as I did and are lucky enough to spot and destroy the German AT gun before losing any of the SU-76 tanks then you have a lot of extra HE to pound the defenders with.
1) VPs - both sides get up to 1500 for holding ground but the Russians can get up to another 800 for parameters. Obviously, this is completely unbalanced.
2) Terrain & Set Up - the small battlefield and open terrain make this a little boring and any defenders can be picked off at short range once they are spotted even when in trenches. This lack of cover is a big advantage for the attacker. Also, most of the mines are fixed but should be open to the defender to place where they like.
3) Balance of Forces - The infantry forces are OK for balance at roughly 3:1 (i.e. a company of Russians vs a platoon+ of German defenders). However, the Russians have 3 x SU-76s vs a single 50mm ATG for the Germans. Due to the open terrain, the ATG is quickly spotted and easily knocked out by mortar fire, leaving the SU-76s free to slowly wipe out each easily spotted trench/foxhole. The Russians also have 2 x 81mm mortar missions for a mere company level attack so they can essentially pound the German positions with harassing fire the entire battle.
To improve this battle I would give the Germans a second ATG, allow all of the mines to be "freely" placed, and eliminate the extra 800 points that the Russians can receive. That should do it.