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Commanders...HQ's...Supply Question
06-01-2020, 04:04 PM, (This post was last modified: 06-01-2020, 04:38 PM by Crossroads.)
#11
RE: Commanders...HQ's...Supply Question
(06-01-2020, 01:26 PM)Schwerpunkt75 Wrote:
(05-31-2020, 12:40 PM)Jason Petho Wrote: CSME, CSVN and future games will also visually show you the command range graphically so you can see what the percentages are for supply

Jason,

Can we see a screenshot of how that looks?

Here's a recent post (with Night graphics in case you have not seen those either)

Note how the Show Command Range icon is ON (first of the four Show * Range at the right of top row icons). Also note how the Cell Highlight still highlights the area where Command Range is at 50+

[Image: 9830AB63C44D43A3BBEF80801E4C13E9.jpg]
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06-03-2020, 10:50 AM,
#12
RE: Commanders...HQ's...Supply Question
(06-01-2020, 01:26 PM)Schwerpunkt75 Wrote:
(05-31-2020, 12:40 PM)Jason Petho Wrote: CSME, CSVN and future games will also visually show you the command range graphically so you can see what the percentages are for supply

Jason,

Can we see a screenshot of how that looks?

I will just say this; in scenarios with explicit supply it is a whole lot more difficult, and fun.
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06-04-2020, 06:40 AM,
#13
RE: Commanders...HQ's...Supply Question
FYI

Supply will be handled more with on map factors and how units expend their resources and regain them, primarily using the CSEE. 

For example, Bootcamp 2 of Vietnam will reveal that the US player actually starts with a very low overall supply for ammo load and artillery ammo. It isn't until later than the player is tasked to move a supply truck platoon to a specified location that the ammo loads are boosted to combat levels. 

One can use their imagination to determine how players can gain or lose supply. 

One thing that will be common in many Vietnam scenarios is that usually after first contact, you will see your ammo/artillery ammo loads start to trickle off. In some cases you will have the opportunity to refresh them, in other cases you will not.
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