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1201_01a Close Call at Kubinka HTH
10-28-2017, 02:18 AM, (This post was last modified: 10-28-2017, 02:21 AM by Plain Ian.)
#68
RE: 1201_01a Close Call at Kubinka HTH
Russian Turn 17 – the best laid plans o mice and men 

Well I didn’t quite press the panic button but a lot of thought went into the move. Not all good thoughts.

[Image: RT%2017%20b.png]

Naro-Fominsk

Things got off to a great start when the 35th Gds produced an out standing barrage of -16 and -25. The 2/1st Gds joined in and things went downhill fast with them losing 31 men to return fire and artillery. The 1/1st Gds arrived for support but this just added fresh misery and they lost a further 10. The 2/1st are now red fatigued.

The 2/787th restored my confidence by finally getting the upper hand against the Pioneers. They too have been reinforced.

Holiday Camp Naro has been closed by the NKVD and its back to work boys.

[Image: RT%2017%20a.png]

222nd Division

I looked at the situation with the 75 VP hex. A few options. Leave the 1/774th behind and try to hold out for 2 game turns, or just give it away and fall back preserving my troops.
I’ve opted for the 2nd solution. Winning isn’t everything. The 2/25th were brought down for support. Eldar will possible try to disrupt the whole stack and end the game with a big assault. We will see. At least my boys have a retreat path.

The 125 VP hex is safe I think so I pulled back the disrupted troops and left the 25th Tank Bde group to fight it out and pin the Germans. They did well.

Bit of a disaster with the 1/33rd. I debated holding it in place and firing 3 times against the 292nd unit. Then decided to move into the woods and replace the 22nd Motor Rifles. After the move I fired and was hit with artillery....and disrupted. So I’ve replaced one disrupted unit with another. Doh.

The 22nd Tank Bde targeted the Pz 38’s and knocked out 2. German artillery retaliated and the 1/22nd lost a BT-5.

32nd Division
No choice but to fall back. I have tried to stand and fight most of the game. The 1/17th was finally brought over.

And that was that. VP total is 270. Eldar will pick up 75 next turn so will have 345. So he must score 55 points net to gain a draw.
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Messages In This Thread
1201_01a Close Call at Kubinka HTH - by Plain Ian - 08-23-2017, 06:47 AM
RE: 1201_01a Close Call at Kubinka HTH - by Plain Ian - 10-28-2017, 02:18 AM
RE: 1201_01a Close Call at Kubinka HTH - by Aces8 - 12-29-2017, 08:05 AM

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