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Engineers
11-08-2011, 09:44 PM, (This post was last modified: 11-08-2011, 10:13 PM by Kool Kat.)
#81
RE: Engineers
(11-08-2011, 04:11 PM)Glint Wrote: I should have said, regards smoke capabilities, Engineers aon't out of concept, Ed

Peter - it was never a question of if engineers had these referenced capabilities; Laying smoke, building bridges, sowing mines, removing road blocks, etc.

The problem arises when engineers perform some of these capabilities outside the time scale of the game engine.

Again, I think we keep repeating ourselves here? :chin:

Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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11-10-2011, 02:53 AM,
#82
RE: Engineers
(11-08-2011, 09:44 PM)Kool Kat Wrote:
(11-08-2011, 04:11 PM)Glint Wrote: I should have said, regards smoke capabilities, Engineers aon't out of concept, Ed

Peter - it was never a question of if engineers had these referenced capabilities; Laying smoke, building bridges, sowing mines, removing road blocks, etc.

The problem arises when engineers perform some of these capabilities outside the time scale of the game engine.

Again, I think we keep repeating ourselves here? :chin:


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