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Holy Grail of War Gaming
09-08-2009, 09:20 AM,
#21
RE: Holy Grail of War Gaming
"I would rather see an option to have it bread units down into historical regiments so a player can move weapon specific regiments into situations (primarily terrain) that are advantageous to that regiment"

Then this would be a regimental/tactical simulation of the entire Eastern Front :rolleyes: Enough to drive one mad...stark raving mad.

Marquo :)
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09-09-2009, 03:17 PM,
#22
RE: Holy Grail of War Gaming
I remember a TOAW Barbarossa CG game at Regimental scale for INF Div's and Battalion for Pz Div's. I tried it. The map was so big I kept losing my sense of direction. I stopped before insanity set in...I think :eek1:
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09-10-2009, 04:11 AM,
#23
RE: Holy Grail of War Gaming
Krak Wrote:I remember a TOAW Barbarossa CG game at Regimental scale for INF Div's and Battalion for Pz Div's. I tried it. The map was so big I kept losing my sense of direction. I stopped before insanity set in...I think :eek1:

Yes, TOAW doesn't really have the tools available to play a giant game like that comfortably. I think TWIE set-up would help more
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