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Blotchy vehicles... - Printable Version

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Blotchy vehicles... - Gasbag - 11-18-2009

I loaded up CMAK on my old pc last week after a really long hiatus & I noticed how the vehicles had ugly blotches on them. I never really noticed this before as I run all my other stuff at 32-bit. According to the manual CM runs at 16-bit. I'm using my old Geforce FX 5500 card on an XP machine. Is there a way to fiddle with the colour settings to remove these ugly "stains" of colour (that's the only way that I can describe them).


Thanks...


RE: Blotchy vehicles... - Der Kuenstler - 11-18-2009

can you post a screenshot of the problem?


RE: Blotchy vehicles... - Gasbag - 11-18-2009

Not yet. I'm going to reinstall CMAK & try it at a lower refresh rate. I had it running at 1024x768 (16-bit) @ 85Hz. Maybe if I lower the refresh rate the graphics may improve.

P.S. How do I post a screenshot btw?

Thanks again...


RE: Blotchy vehicles... - Joonny - 11-18-2009

Press the "print screen" button, open up any Jpeg/GIF image editing software (you can use pain but the .BMP files will be huge), open up a new file (photoshop automatically sets the size of the image to the copied image in the clipboard) and then press "ctrl" and "v" at the same time (or go to Edit->paste) and your image should be there


RE: Blotchy vehicles... - Der Kuenstler - 11-19-2009

It is also explained here:

https://www.theblitz.club/message_boards/showthread.php?tid=48397


RE: Blotchy vehicles... - Gasbag - 11-20-2009

Thanks again for the help. I tried CMAK at a lower refresh rate (70 Hz) & it's still ugly (in my opinion). I think the problem lies in that the game runs at 16-bit colour while I've gotten used to seeing games running in 32-bit. Does anyone know if the CM series can be run in 32-bit?