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Guns Of August Tournament Third Round - Printable Version

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RE: Guns Of August Tournament Third Round - jonnymacbrown - 10-15-2013

(10-15-2013, 09:39 AM)Liebchen Wrote: It is not unrealistic to leave a rear guard to their certain death or capture. Of course, in a campaign, unlike the scenario, this hold would have only lasted so long.

What was unrealistic, IMHO, was my cavalry charges against the redoubt. I just can't see it, in real life, but in the game their given a 4X bonus! (I only did that when it was clear that I was going to suffer a major loss. Otherwise, the cavalry points would have been too valuable.)

As for the guns' hitting that redoubt, they were bouncing off, like 45's off of a Tiger's glacis. The best results from their shots was "2 men." My only results were from repeated assaults, trying to wear them down. Losses were horrendous.

The C battalion would be D isolated and E low on ammo so a 2 man hit might very well disorder it. Like I said you'd need some luck. Also, can 1000 men occupy a redoubt? Not really I'd say, so the cavalry charge is not too unrealistic. I get the feeling that WW1 Campaigns need flexible ZOCs. jonny Rolling Eyes


RE: Guns Of August Tournament Third Round - Mr Grumpy - 10-16-2013

So many times I have been told it is impossible to win certain scenarios only for a top player like Rick to find a way to get a result, so I am not surprised he achieved a positive result in this scenario. Wink


RE: Guns Of August Tournament Third Round - Tide1 - 10-16-2013

Ok Commanders all the results are in. I'll have them posted and the last scenario for you guys to start shortly.

Tide1Helmet Wink


RE: Guns Of August Tournament Third Round - Tide1 - 10-24-2013

Sorry for the delay commanders. I have a touch of the flue. I'll get things going in a couple of days.