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H2H - Eastern Front 1941-1945

Eastern Front 1941-1945 Image
Operational Art of War Ladder

Eastern Front 1941-1945 V.3.2

By governato
Rating: 0 (0)
Filesize: 1.89 MB
Games in Progress: 0
First Side:
SM: 10
Turns: 204
Type: Historical
Second Side:
This scenario covers the entire campaign. Even if one turn takes about 20-30 mins it is long scenario to complete. Feedback is greatly appreciated for outcomes around turn 40 (end of Winter 1941) and turn 70 (Fall 1942). However, most published East Front scenarios have rarely been tested past mid game, so any feedback past that would be fantastic. One can read a bit on the scenario design details on the Matrix Forum: http://www.matrixgames.com/forums/tm.asp?m=3238859 And read an ongoing AAR here: http://www.matrixgames.com/forums/tm.asp?m=3353935 To play: 1-Unzip the scenario file in the ‘Scenarios/WW II - East Front’ folder. 2-Move the folder ‘Eastern Front 1941-1945.v3.2‘ into the TOAW ‘Graphics’ folder. 3- Start TOAW and Select ‘Eastern Front 1941-1945.v3.2’ from the scenario menu (WW II - East Front folder). The scenario is described in detail in the included PDF file. This scenario follows the entire Eastern Front campaign from the opening of Operation Barbarossa to Spring 1945. This is an ideal scenario for ‘The Operational Art of War’, with almost infinite possibilities for replay. Great care has been taken to model the Order of Battle and weapons production of each army involved, with a great deal of research and testing. However, the emphasis of this scenario is on playability and operational choices, with the goal of providing a realistic portrayal of this titanic struggle well beyond the first year of the campaign and over 200+ turns! To this end the number of units has been kept to a relatively small number, about 220 per side on the map at any given time. ‘Eastern Front 1941-1945‘ (EF) aims at modeling history closely in a scenario that is challenging and fun to play. This scenario includes several of the design improvements made possible by the upgrade to TOAWIII v3.4. It models the improvement of the Red Army over the course of the war and the effects of the Winter weather on movement, supply and air operations. The scenario has a several Theater Options (TOs). Players in a hurry to play should read sections 2, 3 (Axis) and 4 (Red Army). Some background on the actual campaign is given in the references section. Comments are welcome. Send them to Fabio Governato: [email protected]