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Across the Seine - The Matrix Games version of West Front

Across the Seine Image
Campaign Series Ladder

Across the Seine

By Don Fox / Huib Versloot
Allies 13 - 2 - 9 Axis
Rating: 8.42 (18)
Games Played: 24
SM: 6
Turns: 40
Type: Stock
First Side: Allies
Second Side: Axis
After the success of General Bradley's Operation Cobra, the German Army was reeling back toward the east. The next logical line of defense was the Seine River, but Hitler's ill-fated counterattack at Mortain had ruined all chances of establishing a solid defensive line behind this formidable river barrier. To the best of their ablility, however, they scraped together what resources they could, and raced them into position at some of the most critical crossing points. One such crossing point was the city of Troyes, located southeast of Paris. Troyes was squarely in the line of advance of the US 4th Armored Division, the vanguard of Patton's Third Army ever since the breakout at Avranches, and now the easternmost division in all of France. It was now up to the men of Major General "P" Wood's crack division to leade the way across the Seine, and pave the way toward Germany.
Player Voting Stats
Member Balance Enjoyment
XLVIII Pz. Korp's ProfileXLVIII Pz. Korp Slightly Pro Allies 7
Huib Versloot's ProfileHuib Versloot Well Balanced 10
LEGXXIIPRPF's ProfileLEGXXIIPRPF Well Balanced 10
Ed's ProfileEd Well Balanced 8
Ed's ProfileEd Well Balanced 7
Huib Versloot
One of the most challenging scns I ever played. A real thinker for both sides with no room for error. The large map ensures a great replay value. In fact all 4 testgames I played for this scenario took focused on different areas and different crossing points.
LEGXXIIPRPF
A must for every hardcore CS tactician.
Horrido!
Oberst
command adjustment. HQ unit and Leader not configured to give units support.
Triarii
Master Sergeant
Triarii Sun Dec 15, 2019 6:03 pm
Excellent map and very well balanced for pbem. Fun battle.
Schwerpunkt75
Warrant Officer
Schwerpunkt75 Tue Jan 02, 2024 12:19 am
Beautiful map. Scenario needs to be re-balanced, though. If the Allied player plays his cards correctly, he should be able to achieve at least a draw, and most likely a Minor Victory; there's little the Axis player can do about. Best played blind.
PawelM
Major
PawelM Tue Jan 02, 2024 7:41 pm
Allies have a lot of time to concentrate the forces and pick up objectives one by one. Unless they attack the city head on first, it is really difficult for the Germans to get to anything better than a draw playing against a skilled player.