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**Aachen West Wall - The Matrix Games version of West Front

**Aachen West Wall Image
Campaign Series Ladder

**Aachen West Wall

By Dan Caviness
Allies 1 - 1 - 5 Axis
H2H Approaved
Rating: 7.38 (6)
Games Played: 7
SM: 10
Turns: 70
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 500
This is a division level recreation of the fight for the Western Walls and the city of Aachen in October, 1944
Created using the new 1.05 rules this scenario should be played humand vs. human, or human as Allied (first side) against the AI. Please check the READ ME file for further information. Revised 8-2018
Player Voting Stats
Member Balance Enjoyment
Tiger 88's ProfileTiger 88 Slightly Pro Axis 7
GreyWulf's ProfileGreyWulf Moderately Pro Axis 10
kernel t's Profilekernel t Slightly Pro Axis 8
Von Luck's ProfileVon Luck Moderately Pro Axis 9
kernel t's Profilekernel t Slightly Pro Axis 9
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Tankertony's Profile Tankertony vs. kernel t kernel t's Profile Axis Allies Major Victory 120 20
Axis Von Luck's Profile Von Luck vs. kernel t kernel t's Profile Allies Axis Major Victory 120 20
Axis Zap's Profile Zap vs. kernel t kernel t's Profile Allies Axis Major Victory 120 20
Axis Zap's Profile Zap vs. Dan Caviness Dan Caviness's Profile Allies Draw 60 60
Axis MarkR's Profile MarkR vs. ScoutsOut ScoutsOut's Profile Allies Axis Major Victory 120 20
Dan Caviness
1st Lieutenant
Dan Caviness Sat Dec 09, 2017 3:33 pm
Hello Gentlemen:

This requires a revision.
When testing I hap two lopsided games that gave me a false impression.
The Germans are too strong in this one and I will have a revision available soon.

My apologies.

Dan Caviness

[email protected]
Dan Caviness
1st Lieutenant
Dan Caviness Sun Jan 07, 2018 11:39 pm
Dan CavinessHello Gentlemen:

This scenario will be getting a new revision.
It is playable as it is but I suggest the following:

1. No use of ON MAP aircraft. They just don't work, and are too easy to misuse.
2. Your best player/side should take the Allies. The Germans are pretty tough. Not impossible, but it's tough.

I will remove the ON MAP aircraft, reduce some German reinforcements, and adjust victory conditions with the next revision.

Regards,

Dan

ps: I was a little upset when I posted the above comment. My apologies.

[email protected]
Dan Caviness
1st Lieutenant
Dan Caviness Frid Mar 02, 2018 8:08 pm
Hello To Everyone:

All changes have been made to balance the scenario. The new files are uploaded here.

I cut back both sides, but the Germans got cut back the most. There are also a lot of terrain changes, more woods, more cover, etc. All ON MAP aircraft are DELETED. Artillery got cut back for both sides. Should be a good one to try if you like you chances leading Allied armor into the West Wall or feel like the German who can put a stop to it.

Thanks to everyone for their help and patience with me in getting this right.

Regards,

Dan
GreyWulf
Private 1st Class
GreyWulf Thu Mar 08, 2018 9:10 am
Dan,

I am a bit biased as far as his scenario is concerned. It is by far my favorite West Front scenario and thank you for designing it.

Chris.
Von Luck
Lieutenant General
Von Luck Thu Sep 09, 2021 7:39 pm
Bit to easy for the Axis in my opinion - just my thoughts maybe the victory levels could be changed to even it up a bit.
Tankertony
Lieutenant General
Tankertony Sat May 21, 2022 3:26 pm
As the Germans will be blowing up lots of bridges, the Allied player should use their bridge-building units wisely. Also, the Germans aren't able to launch serious counter-attacks until later in the game.