• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads

A Stand In The Woods - The Matrix Games version of West Front

A Stand In The Woods Image
Campaign Series Ladder

A Stand In The Woods

By von Niemack
Axis 13 - 5 - 22 Allies
Rating: 7.96 (38)
Games Played: 40
SM: 5
Turns: 22
Type: Custom
First Side: Axis
Second Side: Allies
Downloads: 356
[Teamgame; 3 vs. 3] : Location : Saint-Vith, Belgium. Four days now into the Ardennes Offensive, the german timetable set for reaching the Meuse river is in shatters!! While Kampfgruppe Peiper is still fighting hard to bash it's way forward, the two key towns of Bastogne and Saint-Vith still remain in allied hands. Saint-Vith, held by battlegroups of 7th and 9th Armoured divisions, has been under attack for two days now by the 18th Volksgrenadier division. Lacking any armour support, the volksgrenadiere have been trying to reach Saint-Vith via the main highway. But in two days of fighting, they only managed to push back a blocking force, Task Force Fuller, that had taken up positions on the Prümerberg heights. The German corps commander became impatient at the lack of progress on his front! Further north, units of the 1st SS Panzer division had already moved through Recht and Poteau, but still his troops were unable to support them! But this would soon change! The powerfull Führer Begleit Brigade has been released from operational reserve and was moving up to support the grenadiers. And as a matter of coincidence, a combat group of 9th SS Panzer Division, Kampfgruppe Telkamp, used a secondary road to avoid it's assigned, clogged, rollbahn and found itself also heading for Saint-Vith. Allied high command was not intending to hold on to Saint-Vith forever! Instead it was determined to hold the town untill all troops in the area had retreated safely back to Vielsalm. So the infantry and tank of 7th and 9th Armored made a stand, a stand in the woods.
Player Voting Stats
Member Balance Enjoyment
Tiger 88's ProfileTiger 88 Well Balanced 10
Tiger 88's ProfileTiger 88 Well Balanced 9
Charlie-66's ProfileCharlie-66 Well Balanced 10
Charlie-66's ProfileCharlie-66 Well Balanced 10
Unknown's ProfileUnknown Well Balanced 7
Huib Versloot
I rate this one with only 1 star because this scn is an example, how to not make a scenario. First of all the map is not a fair reflection of the St. vith area. The map is stretched way out of scale and the real terrain is far more rugged. Secondly, given the huge number of forces, the margin between the victory cnditions is much too small. Thirdly the approaches towards St. Vith are channeled in an artificial way. I can go on, but in short this scenario has nothing to do with the battle of St. Vith.
Norry
Lotsa fun, very big, lends itself to team play.
John Given
The allies have such a wealth of units, especially tanks and tank destroyers, that I cannot imagine how they could be expected to take the main town in the center of the map. We won though attrition. Artillery and terrain were a huge help to us (the axis team). Score was about 425 at the end - was at 650 before they mounted their counterattack.
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
Von Luck
Why spoil it for others play it to see how good it is.
Scud
Lieutenant General
Scud Sat May 28, 2016 5:38 pm
I played on the losing allied team once, and now as a single against a another member of that same allied team. Playing without teammates it was much easier to bring units from one sector, to shore up other weaker sectors. The north and middle being the hardest to control. Still, not easy. Fun scenario to play whether historically accurate or not.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
Tankertony
Lieutenant General
Tankertony Wed Dec 28, 2016 11:38 pm
Allies are very strong in armor. The weaker player should play allies.
PawelM
Major
PawelM Thu Dec 29, 2016 11:19 am
It seems a difficult one for Axis due to a significant number of armor and artillery available to Allies.