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The Fall of Tarakan - The Matrix Games version of Rising Sun

The Fall of Tarakan Image
Campaign Series Ladder

The Fall of Tarakan

By Curt Cabbage
Japan 5 - 0 - 1 Dutch
Rating: 4.77 (3)
Games Played: 6
SM: 6
Turns: 44
Type: Stock
First Side: Japan
Second Side: Dutch
11 January, 1942Tarakan Island, Dutch Borneo: Expecting a Japanese landing onthe western side of the island, the Dutch defense of Tarakanwas organized on that permise. The Japanese Sakaguchi Detachment,late of the landings at Davao, in the Philippines, chose to landon the eastern side of the island, north and south of the AmalRiver, where only a Dutch outpost was located. The Japaneseforces rapidly pushed inland to grab the oilfields around TarakanCity before the Dutch would redeploy their defenses.
Player Voting Stats
Member Balance Enjoyment
Mike Abberton's ProfileMike Abberton Moderately Pro Japan 8
Kool Kat's ProfileKool Kat Moderately Pro Japan 7
Herr Straße Laufer's ProfileHerr Straße Laufer Totally Pro Japan 6
Kool Kat
There is more to this scenario than at first glance. The Japanese have overwhelming numbers and firepower. But an intelligent Dutch defense utilizing ambushes and targeting known avenues of enemy advance with artillery fire will help blunt Japanese advances. Aiding the Dutch defense is the huge map with lots of jungle terrain and tough victory conditions. recommend that Extreme Assault be used.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /