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** Plug a Hole! - The Matrix Games version of East Front II

** Plug a Hole! Image
Campaign Series Ladder

** Plug a Hole!

By Kool Kat
Axis 7 - 4 - 16 Allies
H2H Approaved
Rating: 8.91 (18)
Games Played: 27
SM: 3
Turns: 20
Type: Custom
First Side: Axis
Second Side: Allies
Downloads: 376
[10km E of Mogilev]: [H2H] [HISB] [GD] : In the decisive battle of the summer, 166 divisions of four Russian army groups attacked German Army Group Center at six separate points in Belorussia, with orders to sweep toward Minsk. (Operation Bagration) The German plan was to tie down Russian strength with do-or-die stands at four towns: Vitebsk, Orsha, Mogilev and Bobruisk. On June 26th, General Zakharov's Second Belorussian Front and units of the Third Belorussian Front attacked the fortified towns of Orsha and Mogilev, supported by ground attack aircraft of the Fourth Air Army. Two divisions of General Kurt von Tippelskirch's Fourth Army were destroyed and the remainder were falling back in chaos and confusion. Tippelskirch ordered one of his reserve units, the Feldherrnhalle Panzer Grenadier Division to rush forward and plug "the hole east of Mogilev." The division commander, Major General von Steinkeller, promptly reported; "Precisely what hole are you supposed to stop? We've got nothing but holes here." It was going to be a long and bloody day for the panzer grenadiers. [ALL: N EA: N VV]
Player Voting Stats
Member Balance Enjoyment
Boisforas's ProfileBoisforas Well Balanced 8
Boisforas's ProfileBoisforas Well Balanced 7
Herr Straße Laufer's ProfileHerr Straße Laufer Well Balanced 8
Scud's ProfileScud Well Balanced 8
played with Extreme Assault OFF
Herr Straße Laufer
An interesting tactical dilemma from both sides. Utilizing proper tactics within the force mix is key. German ranged fire and great infantry versus Russian numbers. Not having victory hexes is a bonus. And, the Russians can win without exiting a single unit.
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”― Marcus Aurelius, Meditations
Blitz Shadow Player
Very balanced and enjoyable scenario
Wilhelm Klink
Plenty of options for the attacking side (Allies) to chose from. And an interesting map.
Kool Kat
Tense "cat and mouse" scenario for both sides! There are no victory hexes, so each loss hurts. Russian player can win without exiting any units.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
oldesoldier Sun Feb 21, 2021 4:21 pm
lack of Russia artillery