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Another Lost Victory - The Matrix Games version of East Front II

Another Lost Victory Image
Campaign Series Ladder

Another Lost Victory

By Donald C. Maddox
Allies 34 - 4 - 31 Axis
Rating: 8.89 (57)
Games Played: 69
SM: 10
Turns: 50
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 547
Krivoy Rog, Ukraine, 135km SW of Dnepropetrovsk [best played vs. Human]: Following the Wehrmacht's failure at Kursk, Army Group South was forced to retreat behind the Dnepr River. In autumn of the same year Marshal I. S. Konev's Second Ukrainian Front launched an offensive from its bridgeheads near Kremenchug aimed at isolating 1st Panzer Army and unhinging the German defensive position around Zaporozyhe. To do this Konev poured no less than five Soviet armies across the Dnepr and drove deep into the 1st Panzer Army's left flank. Konev's intent was to seize the key road and rail junction of Krivoy Rog thus severing the German's lines of supply and communication. Field Marshal von Manstein immediately ordered the XXXX Panzer Corps consisting of the 14th, 24th, and 3rd SS Panzer Divisions to counterattack southeast across the Fifth Guards Army's axis of advance. On the 27th of October Konev's forces advanced into the outskirts of Krivoy Rog, however, before the Soviets could consolidate their position the XXXX Panzer Corps ran headlong into the northern flank of the Soviet spearhead. Designer's notes: During the actual battle the Soviets were caught off balance and the Germans drove a deep wedge into their flank. Within 72 hours the XXXX Panzer Corps destroyed the better part of two mechanized corps and nine rifle divisions and forced Konev's armor out of the city and back about twenty miles. This scenario was designed for PBEM and with a heavy emphasis on operational maneuver.
Player Voting Stats
Member Balance Enjoyment
Charlie-66's ProfileCharlie-66 Well Balanced 10
Charlie-66's ProfileCharlie-66 Slightly Pro Axis 9
Oberst's ProfileOberst Well Balanced 8
BT-7 (FGM)'s ProfileBT-7 (FGM) Slightly Pro Allies 10
Charlie-66's ProfileCharlie-66 Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Oberst's Profile Oberst vs. Ed Ed's Profile Allies Axis Major Victory 120 20
Allies fritzfarlig's Profile fritzfarlig vs. itlnprd itlnprd's Profile Axis Allies Major Victory 120 20
Axis Panzerjaeger's Profile Panzerjaeger vs. ergli ergli's Profile Allies Axis Major Loss 20 120
Axis Tiger 88's Profile Tiger 88 vs. Boisforas Boisforas's Profile Allies Axis Major Victory 120 20
Allies kernel t's Profile kernel t vs. Osiris Osiris's Profile Axis Allies Major Victory 120 20
If you like big scenarios with lots of armor, this ones for you!
Big Dawg
This is a big scenario with many, many options.
"The nine most terrifying words in the English language are, 'I'm from the government and I'm here to help.'" --Ronald Reagan
Huib Versloot
Scenario has a nice scope but victory conditions and objective values are very amateuristic and out of sync with the force sizes. The placement of fields on the map is something one has to take into account when making decisions. The map delta setting is 20 meters which is also something one wouldn't expect on a rather flat map. Great force mixes though.
Big Dawg
large scenario can be played several ways.
"The nine most terrifying words in the English language are, 'I'm from the government and I'm here to help.'" --Ronald Reagan
Dan Caviness
An interesting layout. Extremely long visibility with long stretches of open ground to negotiate. Also unique victory conditions which require the 2nd side to take the initiative for at least part of the game.

If I had any suggestion it may be to bring in more reinforcements late in the game or delay the existing reinforcements so the last 10-20 turns you still have enough running around to keep up the good fight.

That being said...with the crew that played this game...everyone dying was probably a foregone conclusion.

Really enjoyed it.
Great game.
Major General
Tankertony Tue Aug 18, 2015 2:21 am
The Germans need to be Germans. Schwerpunkt.