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#0213_03 3rd Tank Army - At the Gates of Kharkov - PzC 19 Kharkov 43

#0213_03 3rd Tank Army - At the Gates of Kharkov Image
Tiller Operational Campaigns Ladder

#0213_03 3rd Tank Army - At the Gates of Kharkov

By David Freer
Russia 7 - 4 - 5 Axis
Rating: 7.84 (15)
Games Played: 16
SM: 1
Turns: 15
Type: Stock
First Side: Russia
Second Side: Axis
3rd Tank Army - At the Gates of Kharkov - February 13th, 1943. SS Panzer Grenadier Division Liebstandarte was struck by 3rd Tank Army at the worst possible time. Most of its mobile forces had been detached with Das Reich to push back 6th Guards Cavalry Corp near Novaya Vodolaga. Liebstandarte's 2nd Panzer Grenadier Regiment had to hold back the full force of 3rd Tank Army including its two Tank Corps - the 12th and 15th. The Soviet attack was focused particularly around Rogan on the fast road to the city. The inevitable happened with the SS troopers having to give ground as they were pushed back to the outskirts of Kharkov. (Size, Medium) This scenario is a very quick HTH fight. The German player will find themselves under immense pressure north of the Udy. The critical moment will come when the prepared positions of the Rogan line have to be abandoned. For the Soviet player it will be a classic link arms and move forward. There is enough artillery and infantry to force the German position. As usual though, the Soviet is under an immense time bind to get to Kharkov. Note the inclusion of the Soviet 13th Guards Miner Battalion a special operations unit and the predecessor to the Spetsnaz.
Player Voting Stats
Member Balance Enjoyment
Kurtz's ProfileKurtz Well Balanced 7
raizer's Profileraizer Well Balanced 8
raizer's Profileraizer Well Balanced 8
PK Powers's ProfilePK Powers Slightly Pro Russia 7
Warhorse's ProfileWarhorse Well Balanced 8
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Steel God's Profile Steel God vs. tonyhernandez tonyhernandez's Profile Russia Axis Major Victory 18 2
Axis Arkan's Profile Arkan vs. Dog Soldier Dog Soldier's Profile Russia Axis Major Victory 18 2
Axis Ricky B's Profile Ricky B vs. Liebchen Liebchen's Profile Russia Axis Minor Victory 14 6
Axis The_General's Profile The_General vs. Witblitz Witblitz's Profile Russia Draw 10 10
Russia akilpio's Profile akilpio vs. Iceman Iceman's Profile Axis Russia Major Victory 18 2
ComradeP
2nd Lieutenant
ComradeP Thu Jan 02, 2025 11:30 pm
If the Soviet artillery can work the German infantry over, a Draw is possible but a victory remains unlikely.

It's very difficult to make an impression on A quality entrenched stacks in the 250 point objective villages before time runs out.
Witblitz
Captain
Witblitz Wed Jan 08, 2025 6:19 pm
not enough time once Germans can dig in
Dog Soldier
Brigadier General
Dog Soldier Thu Feb 13, 2025 11:29 pm
Difficult for the slow moving Soviets to force a decisive battle where they want one. With a Fabian defense, the Axis side can control the rate of advance, minimize Axis losses and only make a stand on the two 250 VP locations in the final turns.
Axis Draw assured, minor win possible 80% of the time, IMHO.
Fast is fine, but accuracy is everything.
- Wyatt Earp
Steel God
General
Steel God Wed Mar 05, 2025 9:30 pm
The Germans must delay as long as possible while working to prevent a breakthrough anywhere. A single hole in the line will be rapidly exploited by the mobile armor of the Soviet player.