M15-073. Four Days of Leipzig - JTS Campaign Leipzig
M15-073. Four Days of LeipzigBy Bill Peters
0 - 0 - 1
|First Side:||French (Nap)|
|Second Side:||Allies (Nap)|
16-19 October 1813 - Historical - Intended to be played Head to Head - Important: Uses 15 Minute Turns - This scenario depicts all of actions of the Battle of Leipzig to include the 17th which was a day of inactivity for the most part (it rained rather heavily and the Allies needed rest after the large actions of the 16th). By the 19th Napoleon was looking to retreat towards his depots and the Rhine. The Allied player should not find it strange that the French player may decide to exit his army rather than lose a Major Victory. In that case the battle should be a French Minor Defeat since Napoleon has conceded the battle. Suggested rules: no night turn attacks with movement limited to redeployment behind the front lines. It also would be best to consider that the heavy rain of the 17th will render muskets useless. The players could also use an orders system so that the fog of war on the battlefield keeps them from instantly reacting to movement on other portions of the battlefield. Note: There are exit hexes for each NATION on the map. In order to earn Victory Points a unit that exits must do so using the exit hex for that NATION. Finally, the ammunition levels have not been increased from the Three Days of Leipzig scenario levels. This is to depict the problem both sides would face with ammunition resupply by the final days of the battle.
|Player Voting Stats|
|gunjones||Moderately Pro Allies (Nap)||8|