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TWC GD Delaying Action - Combat Mission: Red Thunder

TWC GD Delaying Action Image
Combat Mission x2 Ladder

TWC GD Delaying Action

By Michael Dorosh
Axis 1 - 2 - 2 USSR
Rating: 5.56 (8)
Games Played: 5
SM: 3
Turns: 30
Type: Custom
First Side: Axis
Second Side: USSR
In August 1944 the elite Grossdeutschland division moved to the Baltic states where it began a series of defensive battles. In late October, the division failed to stop Bagramyan's 1st Baltic Front, and when the division pulled back in the fact of 5th Guards Tank Army, only a small band tank hunters were available to provide a rear guard for the withdrawal.

Map size: 400m x 1280m
Game length: 30
German force size: Platoon
Terrain type: Forest, swamp
Weather and Environmental conditions: Clear, cool
Date: 26 October 1944*
Mod Tags: twcgd (TWC GD Uniform mods)

Designed for play as German vs. AI. May also be suitable for H2H. AI plans included for both sides.

* Date set to September 1944 in editor
Player Voting Stats
Member Balance Enjoyment
Jobu88's ProfileJobu88 Moderately Pro USSR 6
Jobu88's ProfileJobu88 Slightly Pro USSR 6
Jobu88's ProfileJobu88 Slightly Pro USSR 6
Hussar_63's ProfileHussar_63 Totally Pro USSR 6
Panzer Lehr's ProfilePanzer Lehr Well Balanced 5
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Expecting_at_crossroad's Profile Expecting_at_crossroad vs. marco2marzo marco2marzo's Profile USSR Axis Minor Victory 24 12
Axis Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile USSR Draw 18 18
USSR Duff's Profile Duff vs. a1steaks a1steaks's Profile Axis Draw 18 18
USSR Hussar_63's Profile Hussar_63 vs. Panzer Lehr Panzer Lehr's Profile Axis USSR Tactical Victory 27 9
USSR Jobu88's Profile Jobu88 vs. para bellum para bellum's Profile Axis USSR Minor Victory 24 12
Jobu88
Major General
Jobu88 Mon Jan 16, 2017 8:16 pm
This scenario needs to be adjusted with heavier foliage / better cover for the Germans, and perhaps another Panzerschrek team. In its current form it is next to impossible for the German player unless the Russian player ignores caution altogether.
"A bad plan is still better than no plan at all." -- Mikhail Tal



pzV.jpg
Jobu88
Major General
Jobu88 Tue Jan 17, 2017 1:38 am
Will be very hard but not impossible for the German to win.
"A bad plan is still better than no plan at all." -- Mikhail Tal



pzV.jpg
Hussar_63
Master Sergeant
Hussar_63 Thu Nov 16, 2017 2:39 am
Don't know if this works as H2H. Germans have a tough fight to win this.
Panzer Lehr
General
Panzer Lehr Thu Nov 16, 2017 1:59 pm
Not meant for H2H as it would be boring.
CM.png
Never interrupt your enemy when he is making a mistake." ~ Napoleon
Duff
1st Lieutenant
Duff Sat Nov 25, 2017 5:15 pm
Poor design. Mismatched, tiny forces. Uninteresting tactical situation. And one of my Soviet tanks actually began the scenario in a position from which it was never able to move, because of blocking terrain (I don't intend to play this again to find out whether that particular flaw recurs every time).
a1steaks
1st Lieutenant
a1steaks Sat Nov 25, 2017 5:46 pm
Not well balanced. Only thing the Germans have that can really do anything is one panzerschreck team. If you lose them, or they're out of position, it's game over.
Expecting_at_crossroad
Major
Expecting_at_crossroad Tue Dec 26, 2017 2:17 pm
Absolutely not interesting and boring scenario.
marco2marzo
Staff Sergeant
marco2marzo Wed Dec 27, 2017 8:46 am
this scenario can only be played as single player!!!! any other way is a waste of time