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Cesaro, Sicily H2H - Combat Mission: Fortress Italy

Cesaro, Sicily H2H Image
Combat Mission x2 Ladder

Cesaro, Sicily H2H

By Daniel Pasquale
Allies 1 - 2 - 4 Axis
Rating: 9.11 (8)
Games Played: 7
SM: 10
Turns: 90
Type: Custom
First Side: Allies
Second Side: Axis
Having taken the town of Troina, the Allies must now push through the hills and take the village of Cesaro to finally break the central portion of the Etna Line
Player Voting Stats
Member Balance Enjoyment
ChappyCanuck's ProfileChappyCanuck Well Balanced 10
Duff's ProfileDuff Slightly Pro Axis 9
Guardsman's ProfileGuardsman Well Balanced 10
Panzer Lehr's ProfilePanzer Lehr Well Balanced 7
Stonecutter's ProfileStonecutter Well Balanced 9
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Stonecutter's Profile Stonecutter vs. Kil Roy Kil Roy's Profile Axis Draw 60 60
Allies Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Axis Draw 60 60
Axis Stonecutter's Profile Stonecutter vs. A Canadian Cat A Canadian Cat's Profile Allies Axis Tactical Victory 90 30
Axis Stonecutter's Profile Stonecutter vs. General Panic General Panic's Profile Allies Axis Total Victory 110 10
Axis mirekm61's Profile mirekm61 vs. a1steaks a1steaks's Profile Allies Axis Total Victory 110 10
ChappyCanuck
Warrant Officer
ChappyCanuck Frid May 31, 2019 4:17 am
I never give a "10"...oops, can't say that anymore! Top notch battle! HUGE! Fantastic terrain and assortment of forces. As the Axis player, I couldn't believe how many Shermans kept relentlessly coming at me. I really enjoyed the mix of Italian and German troops. The Italians fought the infantry battle, while the Germans manned the armour. The 88's were never really factor as they were pounded by artillery.
Easily this is one of my fave battles in the entire CM system. Well done to the creator!
Duff
1st Lieutenant
Duff Frid May 31, 2019 10:21 am
A vast and vastly entertaining scenario. Many tough decisions to make. Probably has a lot of replay value as well. My only reservation has to do with the mix of armored forces, which--given the terrain--I think skews the balance slightly toward the Axis player. But that is only a first impression. Would play it again!
Guardsman
Major
Guardsman Mon Sep 23, 2019 7:04 pm
Very challenging and interesting map, good spread of forces for both sides. I felt the US player should have had TRPs and engineers for a big set piece assault and knowing there were numerous minefields, but otherwise great.
Stonecutter
Major General
Stonecutter Sun Nov 07, 2021 3:55 pm
A very big battle for both sides with a strong German defensive setup facing hordes of US troops, vehicles, artillery and air power. If the German player can hold on until their Tigers arrive late in the game, then they are likely to win as the US player doesn't have any upgunned Shermans capable of dealing with them. A fun and challenging scenario for both sides.
Stonecutter
Major General
Stonecutter Mon Feb 21, 2022 11:39 pm
A fantastic map and balance of forces for both sides with lots of opportunity for different options.

However, the play balance significantly favours the German defender as they have 1700 VPs available versus only 1200 VPs for the Allied attacker. Furthermore, the German player gets a 300 VP bonus for >45% casualties ( a near certainty given the ground and forces involved) and 500 VPs for enemy casualties while the Allied player only gets 200 VPs for enemy casualties. The battle would be better balanced by eliminating the 300 VP bonus for the German player.