• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads

Caltagirone H2H - Combat Mission: Fortress Italy

Caltagirone H2H Image
Combat Mission x2 Ladder

Caltagirone H2H

By Raul (BOCE)
Allies 0 - 2 - 4 Axis
Rating: 6.88 (8)
Games Played: 6
SM: 6
Turns: 60
Type: Stock
First Side: Allies
Second Side: Axis
Downloads: 563
This Scenario recreates the hand to hand for the Italian town of Caltagirone.
Player Voting Stats
Member Balance Enjoyment
Panzermeister's ProfilePanzermeister Slightly Pro Axis 6
Panzer Lehr's ProfilePanzer Lehr Well Balanced 8
Guardsman's ProfileGuardsman Slightly Pro Axis 9
Mad Mike's ProfileMad Mike Well Balanced 7
Richtig FGM's ProfileRichtig FGM Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis zinzan1963's Profile zinzan1963 vs. marco2marzo marco2marzo's Profile Allies Axis Total Victory 66 6
Allies Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Axis Allies Tactical Defeat 18 54
Allies Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Axis Draw 36 36
Axis Richtig FGM's Profile Richtig FGM vs. a1steaks a1steaks's Profile Allies Axis Major Victory 60 12
Axis Mad Mike's Profile Mad Mike vs. nortriubuell nortriubuell's Profile Allies Axis Minor Victory 48 24
Panzermeister
Corporal
Panzermeister Tue Dec 29, 2015 1:33 am
A really hard fight for the allies though my opponent almost pulled it off
"Acceptance is the path to true wisdom" - Unknown
Kandu
2nd Lieutenant
Kandu Sat Jan 23, 2016 7:43 pm
Caltagirone – The True Story

Caltagirone was captured by the Canadian 48th Highland Regiment and not by the Americans. In fact, there was no battle. The Canadian regiment walked into the town unopposed on the 16th of July 1943, after pursuing the Hermann Göring Division there following a battle the previous day. Allied air bombardment had reduced Caltagirone to a total ruin. The Canadians spent that day and the next few providing medical care to the wounded civilians and left behind German soldiers. That same day, the Americans captured Agrigento. Story goes that the Canadian regiment 'hijacked' a road that was allocated for American traffic. Otherwise the 'Yanks' might have been at Caltagirone after all. The scenario is a fiction.

Having played this scenario H2H a few times as the Americans, I agree that it is pro-Axis, and I would add 'more than a little'. With nearly equal forces, the German player occupies a fortified mountain with restricted access that enfilades a valley of death from both flanks. How much pro-Axis the scenario is depends on whether or not the American can eliminate at least all four German 88s and two Inf guns early in the Game. That still leaves a few German tanks.

To balance this scenario requires more turns, another platoon or two of American infantry, and two or three TRPs.
Veritas et Equitas
Panzer Lehr
General of the Army
Panzer Lehr Sun Jan 31, 2016 6:47 pm
IMO ... allies have tons of arty and more than enough firepower to get er done ... I was hanging on skin of by the hair of my chinny chin chin in this one as the axis 1a045fbc6alol-043.gif ...
To The LAST Man, with the LAST round ... We FIGHT!!!CM.png
"Never interrupt your enemy when he is making a mistake." ~ Napoleon
Guardsman
Major
Guardsman Sun Jan 31, 2016 11:24 pm
A tough assault against a very strong fortified enemy position on high ground with excellent fields of fire.
Mad Mike
Major General
Mad Mike Tue Feb 09, 2016 8:34 pm
Difficult to assess, but if well played as the US, then the game seems quite balanced overall, with good chances on both sides.
nortriubuell
Corporal
nortriubuell Wed Feb 10, 2016 3:07 am
I played Allies against Axis by Mad Mike, a VERY tough opponent indeed. True, the allies have lots of arty, OK, a HUGE amount of arty.

Spoiler follows :

But, you have only two approaches, up hill, against a fortified position, MANY Axis hiding places, anti tank mines, anti personnel mines, wooden MG bunkers, concrete MG bunkers, Axis armor, etc, etc. etc. (I blasted a MG concrete bunker with 25 rounds of HE and armor piercing from a Sherman at 50 yards, and STILL didn't knock it out.) My infantry was cut to pieces by all the Axis MGs, it seemed like every other one had an MG42 or an MP 40. Allied Shermans is the only thing can go against them, and you only start out with five,until reinforced at turn 30 with five more.

Slightly pro-Axis for sure. Should either give the Allies a little more ... or the Axis a little less. Briefing talks about a river, and I saw no river. Briefing also said Axis had Panzerkampfwagem MkII and MK IV short barrel. Nope. Had MK III J with long barrel, Mk III N with 75mm, and MK IV with long barrel.

Still a very fun (and challenging) scenario, and I highly recommend as H2H !!!

BTW, has ANYONE won as the Allies ???
nortriubuell
Corporal
nortriubuell Wed Feb 10, 2016 3:12 am
KanduCaltagirone – The True Story

Caltagirone was captured by the Canadian 48th Highland Regiment and not by the Americans. In fact, there was no battle. The Canadian regiment walked into the town unopposed on the 16th of July 1943, after pursuing the Hermann Göring Division there following a battle the previous day. Allied air bombardment had reduced Caltagirone to a total ruin. The Canadians spent that day and the next few providing medical care to the wounded civilians and left behind German soldiers. That same day, the Americans captured Agrigento. Story goes that the Canadian regiment 'hijacked' a road that was allocated for American traffic. Otherwise the 'Yanks' might have been at Caltagirone after all. The scenario is a fiction.

Having played this scenario H2H a few times as the Americans, I agree that it is pro-Axis, and I would add 'more than a little'. With nearly equal forces, the German player occupies a fortified mountain with restricted access that enfilades a valley of death from both flanks. How much pro-Axis the scenario is depends on whether or not the American can eliminate at least all four German 88s and two Inf guns early in the Game. That still leaves a few German tanks.

To balance this scenario requires more turns, another platoon or two of American infantry, and two or three TRPs.

Having just read Kandu's review, I agree totally with ... "this scenario requires more turns, another platoon or two of American infantry, and two or three TRPs."
Richtig FGM
Technical Sergeant
Richtig FGM Wed Feb 10, 2016 9:37 pm
I think I second guessed my opponents setup and so he had a very tough game. At that point the result may be a fluke for me - hard to tell.
zinzan1963
Master Sergeant
zinzan1963 Tue Apr 26, 2016 7:44 pm
Needs rebalancing towards Allied attacker in some way IMNSHO :)
"But I don't want to see CM's code or any games code. That is like seeing your spouse and your love as hormones and neurons firing in various lobes on PET scans. Some things should just be enjoyed for what they are; and not analyzed any further.
marco2marzo
Technical Sergeant
marco2marzo Wed Apr 27, 2016 8:33 am
sorry to criticize somebody else work but the game is quite unbalanced (maybe i am a bad player but sure not so bad)