The Matrix Games version of Rising Sun Scenarios
Scenario | Rating | Games | Wins % | SM | Turns | H2H |
---|---|---|---|---|---|---|
The End at Singkawang II | 7.3(5) | 8 | 50-13-38 | 1 | 15 | - |
Bootcamp 2: The Enemy Awaits | 2.2(1) | 1 | 0-0-100 | 1 | 14 | - |
** In the middle of nowhere! | 8.65(2) | 2 | 100-0-0 | 1 | 15 | - |
KNIL "Blackforce" | 8.86(5) | 5 | 60-0-40 | 1 | 14 | - |
Makin Raid | 8.23(36) | 44 | 48-32-20 | 1 | 10 | - |
Surprise at Kalidjati | 8.56(5) | 7 | 29-0-71 | 1 | 15 | - |
Breakout at Pemienta | 7.79(78) | 119 | 54-8-39 | 1 | 12 | - |
A Clash of Armour | 9.4(2) | 3 | 0-67-33 | 1 | 18 | - |
Kokoda - Escape from Oivi | 0(0) | 0 | 1 | 16 | - | |
The Burma Railway | 8(26) | 32 | 28-13-59 | 1 | 12 | - |
The 2nd for the 3rd of the 5th | 7.64(5) | 8 | 63-13-25 | 1 | 15 | - |
The Defense of Jolo Island | 8(3) | 2 | 50-50-0 | 1 | 20 | - |
A Risky Mission | 7.13(4) | 3 | 67-33-0 | 1 | 18 | - |
Kiroshu Special Assault Forces | 6(2) | 2 | 0-0-100 | 1 | 16 | - |
A Tough Little Fight | 7.3(1) | 2 | 50-50-0 | 1 | 15 | - |
Hawkins | 4.7(1) | 1 | 0-0-100 | 1 | 10 | - |
Descent on San Pablo Airstrip | 9.13(9) | 14 | 36-14-50 | 1 | 15 | - |
Bootcamp 1: Advance to Contact | 1.6(1) | 1 | 100-0-0 | 1 | 10 | - |
Internecene Warfare | 1.9(1) | 1 | 0-0-100 | 1 | 15 | - |
Bootcamp 4: Cry in the Dark | 4.1(1) | 0 | 1 | 10 | - |