PzC 10 Market Garden '44 Scenarios Scenario Listings Add Scenario Info to DB Calculate scenario SM Search Scenarios Scenario Rating Games Wins % SM Turns H2H 0917_01s: Market-Garden Historical Campaign Game _Alt 8.53(23) 35 37-31-31 6 92 - 0917_18s_v1.1: Market-Garden - Historical Campaign Game (Kitchen Sink; No 52nd AL, No Gavin's Nightmare) 6.75(4) 4 75-0-25 6 73 - 0917_14: The Red Devils (D. Full 1st AB Division - Variable DZ’s)_Alt 0(0) 1 0-0-100 4 53 - 0918_03: Frost's Bridge_Alt 1.9(2) 1 0-0-100 3 46 - 0919_01s: A Jab at Son 7.03(4) 5 40-40-20 1 8 - 0919_01s: A Jab at Son_Alt 0(0) 1 0-0-100 1 8 - 0921_02s: "Is that Our Tanks I Hear" - D+4 and Onward 2.1(2) 1 100-0-0 5 56 - 0921_02s: "Is that Our Tanks I Hear" - D+4 and Onward_Alt 9.1(1) 2 0-50-50 5 56 - 0922_01: Cutting Hell's Highway (A. Human German vs. AI)_Alt 0(0) 1 100-0-0 1 17 - 1940_0510: First Over the Waal_Alt 0(0) 2 50-50-0 1 14 - 0917_17s_v1.1: Market-Garden - Historical Campaign Game (Kitchen Sink options) 5.3(1) 1 100-0-0 6 73 - 0917_15: Maximum Effort for Arnhem!_Alt 0(0) 1 100-0-0 5 53 - 0917_05s: Market-Garden - Historical Campaign Game (Pole options)_Alt 7.73(3) 3 33-0-67 6 72 - 1004_01: Relief in Place 7.98(5) 5 20-40-40 1 18 - 1001_01: KG Frundsberg Counter-Attacks 0(0) 1 0-0-100 1 10 - 0917_14: The Red Devils (A. Actual placement of Krafft Training Btln)_Alt 0(0) 1 0-0-100 4 52 - 0917_13: Two Days at Arnhem (B. Early Poles - Take the Bridge)_Alt 7.05(2) 1 0-0-100 2 26 - 0917_13: Two Days at Arnhem (A. Take the Bridge)_Alt 7.03(3) 3 33-0-67 2 23 - 0917_10: The Irish Guards Leading_Alt 7.16(8) 10 40-10-50 1 15 - 0924_01s: The Last Straw_Alt 0(0) 1 0-0-100 1 19 - Previous 1 2 3 4 Next