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PzC 10 Market Garden '44 Scenarios

Scenario Rating arrow_down.png Games Wins % SM Turns H2H
0917_02s: Market-Garden - Alternate Campaign Game_Alt 7.38(9) 11 27-9-64 6 72 -
0922_01: Cutting Hell's Highway (A. Human German vs. AI) 7.3(1) 2 0-0-100 1 17 -
0917_10: The Irish Guards Leading_Alt 7.16(8) 10 40-10-50 1 15 -
0917_13: Two Days at Arnhem (B. Early Poles - Take the Bridge)_Alt 7.05(2) 1 0-0-100 2 26 -
0917_13: Two Days at Arnhem (A. Take the Bridge)_Alt 7.03(3) 3 33-0-67 2 23 -
0919_01s: A Jab at Son 7.03(4) 5 40-40-20 1 8 -
0917_14: The Red Devils (D. Full 1st AB Division - Variable DZ’s) 7(2) 2 50-0-50 4 53 -
Complete Market-Garden Campaign 6.99(7) 10 40-20-40 7 102 -
0917_12: The 82nd - Upon the Highlands of Holland (A. Historical Drop Zones) 6.86(16) 16 19-0-81 2 33 -
0917_18s_v1.1: Market-Garden - Historical Campaign Game (Kitchen Sink; No 52nd AL, No Gavin's Nightmare) 6.75(4) 4 75-0-25 6 73 -
0917_02s: Market-Garden - Alternate Campaign Game 6.6(7) 11 36-27-36 6 72 -
Getting Started: Joe's Bridge 6.4(1) 1 100-0-0 1 8 -
1940_0510: First Over the Waal 6(8) 6 50-50-0 1 14 -
0918_01s: "To Snatch a Victory" - D+1 and Onward 5.6(1) 2 50-0-50 6 85 -
0924_01s: The Last Straw 5.6(4) 5 0-20-80 1 19 -
0918_02: Gavin's Worst Nightmare (B. Balanced Play) 5.55(6) 7 0-14-86 2 25 -
0917_11: Screaming Eagles take on the Indians 5.41(14) 13 69-31-0 2 23 -
0917_13: Two Days at Arnhem (B. Early Poles - Take the Bridge) 5.34(5) 5 20-0-80 2 26 -
0917_17s_v1.1: Market-Garden - Historical Campaign Game (Kitchen Sink options) 5.3(1) 1 100-0-0 6 73 -
0917_13: Two Days at Arnhem (A. Take the Bridge) 5.15(2) 2 0-0-100 2 23 -