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Weird assault result
07-08-2022, 06:21 PM,
#6
RE: Weird assault result
(07-06-2022, 04:29 AM)ComradeP Wrote: The stack has to fit into a single hex as a stack and it also needs to be able to move to the destination hex as a stack.

I'm not sure if the game calculates stacking limits before or after the defender assault losses are applied. That is: if the 50% strength loss or surrender (Fragile Morale) check is part of the loss calculation or a separate check.

If the stack would need to cross a hexside or enter terrain which one or more units in the stack can't enter, such as vehicles entering a marsh or a mixed stack of units not in travel mode and units in travel mode next to a bridge across a river, the stack will take "can't retreat" losses even though most of the stack is technically able to retreat into that hex or across the hexside.

Thanks a lot for you reply! 
So indeed I remembered that rule incorrectly. Got to be very carefull in defense! :)
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Messages In This Thread
Weird assault result - by Mowgli - 07-05-2022, 05:36 AM
RE: Weird assault result - by Liebchen - 07-05-2022, 05:42 AM
RE: Weird assault result - by Mowgli - 07-05-2022, 05:45 AM
RE: Weird assault result - by krmiller - 07-06-2022, 02:39 AM
RE: Weird assault result - by ComradeP - 07-06-2022, 04:29 AM
RE: Weird assault result - by Mowgli - 07-08-2022, 06:21 PM
RE: Weird assault result - by jonnymacbrown - 07-09-2022, 03:25 AM
RE: Weird assault result - by Liebchen - 07-09-2022, 04:56 AM
RE: Weird assault result - by jonnymacbrown - 07-09-2022, 05:24 AM

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