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SB HQ (Squad Battles launcher)
12-03-2021, 12:20 AM,
#5
RE: SB HQ (Squad Battles launcher)
(12-02-2021, 04:13 PM)Embis Wrote: well....you asked for it....

Here's a couple of suggestions for tweaks:

I am in the process of building some campaigns so I am in and out of the map editor and the sub map editor all the time so it would be nice to see those utilities added under the scenario files box, I can get to from the WDS menu, but I do prefer your interface and I would use your program more often if I could do that.  I also need to find and and edit .CPD  files so it would save me some scrolling and squinting if I could load those into notepad to be edited and saved.

..in fact maybe that's a whole new utility that needs designing: A Campaign Editor. Building a campaign has to be done by manually editing a .cpd file in notepad. A space in the wrong place, or something on the wrong line can screw the whole thing up quite easily, and there is no real documentation on how to write these files, I had to unpick the structure of the file by trial and error, mainly error, LOL and with a fair amount of help from the community here. It would be nice if a program could be produced that would automate the writing of that .cpd file.

And one very minor niggle; I run a system with the display extended over two monitors. The program always opens in the centre, bridging both monitors. It would be nice for it to either just open in my main display or open in the place where it was when I last used it.

But as I said, I really like this and I think I will probably be using this in preference to the WDS menu most of the time. The proliferation of .pdf docs with the games in the last few updates overpopulates the WDS menu program with stuff that I really don't need to be scrolling through so that I can get to the utilities I want to use. Your program neatly cuts through all that. I am sure some people will want a viewer for those files as well.....but someone else can ask for that, I've got in my requests for now. Big Grin

Hi Embis,
Just updated the first post with a new version (1.0.1). Two of your wishes (prevent screen straddling and a button for the submap editor) have been granted. Please let me know if they work correctly on your end?

The campaign editor was actually my original pet project. I was researching that before I discovered the Autoplay switch and got sidetracked. I have more ambitious plans, but in light of the recent news it might be prudent to wait for the next update and see exactly what changes before putting more work on those. I will probably keep developing the standard editor though Helmet Wink

Thanks for your suggestions, and keep them coming!
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Messages In This Thread
SB HQ (Squad Battles launcher) - by Xerxes77 - 12-02-2021, 07:28 AM
RE: SB HQ (Squad Battles launcher) - by Embis - 12-02-2021, 08:58 AM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 12-02-2021, 10:19 AM
RE: SB HQ (Squad Battles launcher) - by Embis - 12-02-2021, 04:13 PM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 12-03-2021, 12:20 AM
RE: SB HQ (Squad Battles launcher) - by Warhorse - 12-03-2021, 02:44 AM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 12-03-2021, 11:51 AM
RE: SB HQ (Squad Battles launcher) - by Embis - 12-03-2021, 08:57 AM
RE: SB HQ (Squad Battles launcher) - by budd - 12-03-2021, 09:19 AM
RE: SB HQ (Squad Battles launcher) - by Big Ivan - 12-04-2021, 02:50 AM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 12-04-2021, 04:24 AM
RE: SB HQ (Squad Battles launcher) - by Warhorse - 12-04-2021, 12:38 PM
RE: SB HQ (Squad Battles launcher) - by budd - 12-04-2021, 09:38 AM
RE: SB HQ (Squad Battles launcher) - by Pinetree - 01-03-2022, 08:56 PM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 01-03-2022, 09:17 PM
RE: SB HQ (Squad Battles launcher) - by Pinetree - 01-03-2022, 10:05 PM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 01-03-2022, 10:08 PM
RE: SB HQ (Squad Battles launcher) - by Yeray - 01-06-2022, 02:57 AM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 01-06-2022, 07:53 AM
RE: SB HQ (Squad Battles launcher) - by Xerxes77 - 02-17-2022, 12:56 AM

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