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Japan '46 Operation Coronet Allied AAR
01-18-2022, 12:41 AM,
#50
RE: Japan '46 Operation Coronet Allied AAR
17th of March 14:00 Turn 166:


[Image: SFiDhUJ.jpg]

X Corps is making slow but steady progress. In terms of Fatigue gain, it's a costly process as the terrain Fatigue modifier for assaults isn't kind to C quality units.

[Image: 0UFVZnu.jpg]

Without tanks to hide behind, Marine losses are increasing but they're still acceptable. I move a company into contact, whack the Japanese with a naval bombardment and napalm strikes and assault if a unit is Disrupted. Losses are entirely unsustainable for the Japanese in the Field hexes, so they can do little more than delay my progress. However, in this weather I can only move 1 Field hex per turn in any case.

Meanwhile, the 1st Marine Division has disengaged and will soon move north-east.

The 7th ID will help the 97th ID hold the area north of Honno until bunkers have been constructed in the Forest hexes.
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RE: Japan '46 Operation Coronet Allied AAR - by ComradeP - 01-18-2022, 12:41 AM

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