17th of March 14:00 Turn 166:
X Corps is making slow but steady progress. In terms of Fatigue gain, it's a costly process as the terrain Fatigue modifier for assaults isn't kind to C quality units.
Without tanks to hide behind, Marine losses are increasing but they're still acceptable. I move a company into contact, whack the Japanese with a naval bombardment and napalm strikes and assault if a unit is Disrupted. Losses are entirely unsustainable for the Japanese in the Field hexes, so they can do little more than delay my progress. However, in this weather I can only move 1 Field hex per turn in any case.
Meanwhile, the 1st Marine Division has disengaged and will soon move north-east.
The 7th ID will help the 97th ID hold the area north of Honno until bunkers have been constructed in the Forest hexes.