• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


PzC Unit Box and Leader Mod – Version 2
08-08-2021, 07:06 AM,
#30
RE: PzC Unit Box and Leader Mod – Version 2
(08-05-2021, 11:38 PM)Indragnir Wrote:
(07-25-2021, 11:53 PM)2-81 Armor Wrote:
(07-25-2021, 05:10 PM)Indragnir Wrote: I plan a Bulge mod. I'm going to use F'40 new map. Do you think that new map is historical enough? it looks to me but I have not dive deep enough into the game yet

I've experimented with the same idea (F40 map for Bulge) and I do believe the map is good enough. When I was experimenting, I edited the map so that Antwerp was present,and enough of the Netherlands so that British 21 AG, US Ninth Army, and German 15th and 1st FJ Army would all be on map. There is a problem in that only 1940 can be used as the year when setting dates. Any of the existing Bulge OOBs and unit graphic sets will work or new ones can of course be created. You probably know all of this anyway.

I wish you good luck with your idea, and hope you carry it further than I did. We really do need a new Bulge title with a larger and better map, along with improved OOBs.

I'm aware, however David did his magic and the map can work under B'44.
It won't encompass British 21 AG, US Ninth Army, and German 15th and 1st FJ Army definitely.
Slightly larger map than the B'44 original one (Hürtgenwald, Liêge plains and west of Namur)

I thought Brian Jennings map for Herbstnebel was enough to show the battle. Possibly if it went further south and allowed Luxemburg city to appear on the map would be nice to give the US player a bit more flexibility to bring his reinforcements on to the map? Might be enough to show all of the 4th Division?

[Image: 2021-08-07_20h55_59.png]

The front line in the map above might be a bit rough but its just to give an idea of where it was.

The OOB for the game I guess depends on the players. If they want an easy and quick game I think the standard alt game makes a decent attempt using Bulge '44_Alt7-McNamara.oob. 
Brian Jennings oob Wacht am Rhein (Herbstnebel).oob is more detailed and is tailored for his campaign game.

The bit I'm interested in is showing the actual terrain and road network possibly a bit better? PzC has 3 types of roads. Primary/Secondary/Trail. I see Trails in eastern front titles which I understand. I've read enough abough Barbarossa to know how bad the Russian road network was.

I don't see Trails in Bulge? When I look at iconic pictures of the Bulge  I see King Tigers negotiating 'roads' which I would call woodland/forest paths? These look like Trails?

Now I thought a PzC Trail was a 'path' which allowed Foot units to move a bit quicker? But when I look at the pdt file I see that motorised units can use Trails almost as easy as Secondary roads? Mmmh?

I'm guessing the original map makers decided not to show every 'path/trail' on the map and they possibly showed woodland trails as secondary just to keep things simple? I don't know? 

All that I know is that is that when I look at the Bulge map I don't get the feel I'm in the Ardennes....

Sorry for havering....
Quote this message in a reply


Messages In This Thread
RE: PzC Unit Box and Leader Mod – Version 2 - by Plain Ian - 08-08-2021, 07:06 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)