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PzC Tournament - Smolensk '41 - invitation
12-15-2020, 06:59 AM,
#17
RE: PzC Tournament - Smolensk '41 - invitation
(11-25-2020, 01:42 PM)Green Wrote: 3) The use of the three alternative fire resolution rules (Indirect Fire, Air Strike and Direct Fire)  however is a game changer. In a nutshell these three rules all ramp up firepower as a function of the total stacking size of the unit or units in the target hex. The increase starts above 1/6th of maximum stacking and goes up linearly until firepower reaches 6 times normal at maximum stacking. Below 1/6th it scales down towards zero as stacking approaches zero. 

Cheers,
John

So in theory 3 infantry companies of the same Battalion stacked in one hex should suffer the same losses in men as they would if they are combined into a battalion. 

But the total fatigue increase suffered will be higher since the engine just works out total losses based on the size of the target in the hex then randomly assigns losses to the various units in the hex....then Fatigue gains are worked out based on unit size. (Comp/Bat etc)

The reason I ask is because I'm playing Bulge Herbstnebel as the US player and I am playing it as if it was a company sized game. If I stack 2-3 companies or god for bid combine them, I get whacked. If the German forms big stacks he gets whacked. Except of course the Panthers and King Tigers......

Its different and difficult to play but I think it works.
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RE: PzC Tournament - Smolensk '41 - invitation - by Plain Ian - 12-15-2020, 06:59 AM
Some oddities in Scheldte - by Liebchen - 12-17-2020, 11:11 AM

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