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Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
08-16-2021, 11:30 AM,
#57
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
(08-15-2021, 06:36 PM)Indragnir Wrote: From Bulge posting:

@2-81 Armor
OOB US naming conventions -> yes please, care to elaborate a complete list for Bulge?

@Ian

No alternate rules, not even Assault Resolution. By this time of war Infantry could (and did) destroy dozen of tanks if they could be engaged in no open fields. SS-12.PzD at the twin villages suffered horrible casualties to GI's. German PzGr with their rocket AT weapons were credited with very high destruction numbers.
Leave your tanks unsupported and infantry from both sides will have an impact on your armor.

Alternative Indirect/Direct are, to me, for very specific tittle where boths sides are quite weak on infantry strength (btls with less than 300 men in 300 turns campaign won't last) or the defending side is way weaker than the attacker.
As you said "Unfortunately as John (Green) has pointed out the formula used for calculating losses is a bit flawed and needs tweaking" it causes way to much damage against crowded stacks so it can't be applied to any game.
Direct fire is a more open choice.

I sent you a private message about the Bulge unit naming conventions.
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RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings. - by 2-81 Armor - 08-16-2021, 11:30 AM

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