• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


MausMan 3D Terrain Graphics
11-26-2021, 03:53 AM,
#13
RE: MausMan 3D Terrain Graphics
(11-25-2021, 07:52 PM)Barly Wrote: I have installed Mod for use in West Front ,use the Matrix Campaign Series version of game.

I have 3 separate mods ,
(1)WF 3D MausMan Graphics
(2)WF 3D MausMan Graphics Extra
(3)WF 3D Unit MausMan Graphics
I did place the contents of mod (2) and (3) inside a 'West Front' folder similar to how mod (1) is packaged since I thought that should be the folder structure (in case this matters).

My problem is
(a) Is there a particular install order as some files overlap and are overwritten when using JSGME.
(b)Map Graphics work fine,other than point (a) ,however the 3d units (which are really cool by the way and I love the look of them) do not replace all units. For example ,
2 and half ton US GMC
1 and half ton US GMC
M1 Bazooka Team (US)
FlakPz 38t (German)
Marder 3 (german)
all use original and not replaced Graphics.
Pretty sure this happens even if I only use (3)WF 3D Unit MausMan Graphics.

Should I do something else or is the Unit Mod incomplete -it is certainly playable as is btw ,just thought I would ask for clarification.
Thanks a lot for making the mod too - it does make the game for me much better.

Hi Barly,

the mode (2), ..Graphic Extra, is not really a mod, so don't try to activate it, its just variations on some of the graphic files I swap-out from the 3d terrain modes for any particular scenario I happen to be playing. -Provides more options for look of mud, brown trees, more snow less snow, more leaves less, ect (Notice the game has no mud versions for paths). I've started dumping those in there, but you need to manually rename and switch files in the mode, then re activate 3d mode in order to see the change.

And right, on the unit mod (3) I converted many, but not all. I add them based on whatever scenario I'm playing. So, some day when I get around to playing all scenarios, all units will be converted for the mod. If you like them, then I'm certainly open to anyone else converting additional units and sharing. Its not hard, just pull or make a silhouette with the right background color, resize to appropriate size relative to what's on the over files.

I'll likely be posting another incremental update in the next day or two, since you got my attention.

Bill
Quote this message in a reply


Messages In This Thread
MausMan 3D Terrain Graphics - by fritzfarlig - 08-29-2016, 07:57 AM
RE: MausMan 3D Terrain Graphics - by Crossroads - 08-29-2016, 03:12 PM
RE: MausMan 3D Terrain Graphics - by fritzfarlig - 08-29-2016, 04:28 PM
RE: MausMan 3D Terrain Graphics - by Crossroads - 08-29-2016, 04:48 PM
RE: MausMan 3D Terrain Graphics - by fritzfarlig - 09-17-2016, 10:00 PM
RE: MausMan 3D Terrain Graphics - by Maus Man - 11-24-2016, 02:31 PM
RE: MausMan 3D Terrain Graphics - by fritzfarlig - 04-06-2017, 06:03 AM
RE: MausMan 3D Terrain Graphics - by Ashcloud - 10-27-2020, 09:10 PM
RE: MausMan 3D Terrain Graphics - by Maus Man - 10-28-2020, 11:21 PM
RE: MausMan 3D Terrain Graphics - by Crossroads - 10-29-2020, 01:21 AM
RE: MausMan 3D Terrain Graphics - by Ashcloud - 10-29-2020, 10:32 PM
RE: MausMan 3D Terrain Graphics - by Sean - 11-25-2021, 07:52 PM
RE: MausMan 3D Terrain Graphics - by Maus Man - 11-26-2021, 03:53 AM
RE: MausMan 3D Terrain Graphics - by Sean - 11-26-2021, 08:58 AM
RE: MausMan 3D Terrain Graphics - by Sean - 12-02-2021, 08:47 PM
RE: MausMan 3D Terrain Graphics - by Maus Man - 12-04-2021, 02:31 PM
RE: MausMan 3D Terrain Graphics - by Sean - 12-05-2021, 06:53 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)