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Suez Campaign (LCG) - AAR
07-01-2016, 08:04 AM,
#21
RE: Suez Campaign (LCG) - AAR
Scenario 02, Preliminary

With the Major Victory of the first scenario, I am able to continue the campaign. Before we start the next scenario, let us review the battalion. In the following images, you'll notice that I have lost two tanks from 1st and 2nd Platoon of the first tank company, and I lost a strength point from the HQ Sho't Kal of the third company.

[Image: SuezLCG_Scen02_Turn00_001.PNG]

[Image: SuezLCG_Scen02_Turn00_002.PNG]

Fortunately, before starting the next mission, I have some replacements that I can use. You'll note that there are 4 Total Replacement Points that I can use to increase the strength of my platoons. Note that the Morale is 7 for each of the platoons prior to me adding replacements.

[Image: SuezLCG_Scen02_Turn00_003.PNG]

Now my tanks are at full strength. Not the morale is reduced for each platoon. They should recover during the next scenario.

[Image: SuezLCG_Scen02_Turn00_004.PNG]

After pressing OK, we see what the next mission will bring.  Which looks like my tank battalion is tasked with blunting an Egyptian attack.

[Image: SuezLCG_Scen02_Turn00_005.PNG]
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07-01-2016, 08:22 AM,
#22
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 1

The scenario loads and let's take a look and see where I will be fighting. I see the canal!

I start on the East side of the map and the majority of the Victory Locations are close by.

[Image: SuezLCG_Scen02_Turn01_001.PNG]

On the map, I start with my reconnaissance company.

[Image: SuezLCG_Scen02_Turn01_002.PNG]

Moving the reconnaissance company forward, I provide myself with a good Line of Sight to the main Victory Locations that I will need to secure.

[Image: SuezLCG_Scen02_Turn01_003.PNG]
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07-01-2016, 08:36 AM,
#23
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 2

Here is the situation at the end of Turn 2. A couple of Sho't Kal companies have arrived on the map, the hard surfaced road makes getting them to where I need them. I haven't spotted any Egyptians yet, so hopefully they are advancing slowly.

[Image: SuezLCG_Scen02_Turn02_001.PNG]

Here is a slightly zoomed out shot. You can see I have plotted indirect mortar fire along the most likely avenue of advance, near the Aleket Road label.

[Image: SuezLCG_Scen02_Turn02_002.PNG]

As expected, here is the present victory condition: Minor Defeat. This means I will have to destroy as many Egyptians as I can, while holding onto the Victory Locations and taking few losses.

[Image: SuezLCG_Scen02_Turn02_003.PNG]
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07-02-2016, 03:53 AM,
#24
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 3

Here is the situation at the end of Turn 3, not too much action happened, with the exception of indirect fire by the Egyptians. My entire battalion is on the map now.

[Image: SuezLCG_Scen02_Turn03_001.PNG]

2D view of the situation. I am advancing one Sho't Kal company up the main hard surfaced road and will head towards the 100 VP location near the west edge of the map.

[Image: SuezLCG_Scen02_Turn03_002.PNG]

My mortars are hitting the same place as before, although I can't see if I am hitting anything. You can see I am attempting to gain some intelligence by swinging a Sho't Kal platoon south of the marshes.

[Image: SuezLCG_Scen02_Turn03_003.PNG]
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07-02-2016, 04:00 AM,
#25
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 4

The Egyptians keep hurling artillery my way, so I have been spreading out the mechanized infantry company and sent their transport out the area to reduce any chances of artillery strikes destroying my armoured personnel carriers. I will start digging in the infantry around Martef

[Image: SuezLCG_Scen02_Turn04_001.PNG]

The Egyptians have secured the 100 VP locations already. I brought up another Sho't Kal company for reinforcements and I send my leader back towards the company closest to the 100 VP location for the pending attack.

[Image: SuezLCG_Scen02_Turn04_002.PNG]

Here are the final positions for the turn.

[Image: SuezLCG_Scen02_Turn04_003.PNG]
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07-02-2016, 04:12 AM,
#26
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 5

Advancing slowly towards the central 100 VP location, I run into some T-55's. Fortunately, I was able to dispatch them. My current Line of Sight reveals the Egyptians attacking with infantry along the main route.

[Image: SuezLCG_Scen02_Turn05_001.PNG]
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07-03-2016, 10:23 AM,
#27
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 6

Here is the starting positions for Turn 6. My lone Sho't Kal platoon in the south has run into T-55's and a Sagger Team. The hard surfaced route reveals some additional Egyptian T-55's getting closer to the central 100 VP location.

[Image: SuezLCG_Scen02_Turn06_001.PNG]

At the end of my turn, I have moved both companies along the flanks of the main hard surface route. I was successful in causing one of the T-55 platoons to retreat.

[Image: SuezLCG_Scen02_Turn06_002.PNG]

Here is a 2D view of the positions at the end of turn 6.  

[Image: SuezLCG_Scen02_Turn06_003.PNG]

Reviewing the Victory Dialog, it reveals that I have destroyed 4 Strength Points worth 28 Victory Points.

[Image: SuezLCG_Scen02_Turn06_004.PNG]

And checking the Strength Dialog, I can determine that it was Egyptian T-55A's that were lost.

[Image: SuezLCG_Scen02_Turn06_005.PNG]

Using the Unit Viewer (F3) that is included with the game, I set it up so I can compare both the Sho't Kal and the T-55A's and see what kind of odds I'm up against.  Based on the Hard target values below, my Sho't Kal's are significantly superior to the T-55's, at a distance. The Sho't Kal's out range them by 1750 metres.

[Image: SuezLCG_Scen02_Turn06_006.PNG]

After hitting end turn, my northern flank move has been hit by a Sagger Team, where I lose of one my Sho't Kal's to a missile.

[Image: SuezLCG_Scen02_Turn06_007.PNG]

The same happens to the southern flank. Two Sho't Kal's lost in total for Turn 6.

[Image: SuezLCG_Scen02_Turn06_008.PNG]
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07-04-2016, 01:42 PM,
#28
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 7

Here are my final positions for Turn 7. Both flanks are pulling back a hex or two to keep the advancing infantry and tanks in my Line of Sight, but hopefully stay out of Sagger range. The Egyptians have secured the center 100VP with infantry.

[Image: SuezLCG_Scen02_Turn07_001.PNG]

Here is a 3D view of the northern flank. There appear to be lots of infantry and another company of T-55's headed my way.

[Image: SuezLCG_Scen02_Turn07_002.PNG]

Here is a 3D view of the southern flank. Not as bad, but appears my tankers can't hit the broadside of a barn today.

[Image: SuezLCG_Scen02_Turn07_003.PNG]

Here are the total losses so far.

[Image: SuezLCG_Scen02_Turn07_004.PNG]
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07-06-2016, 02:00 PM,
#29
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 8

Here are the final positions for Turn 8. Things are getting a bit more hectic at the moment, so I am hitting the Egyptians with direct fire and then pulling back a hex or two. Unfortunately, I lost a couple more Sho't Kal's this turn.

[Image: SuezLCG_Scen02_Turn08_001.PNG]

Here is the northern and central sectors. Fortunately, I have been able to cause the Egyptians to retreat with Direct Fire during my turn. I will need to keep that central 100 VP location for a victory.

[Image: SuezLCG_Scen02_Turn08_002.PNG]

The south is trending to be a tank and Sagger battle. This company is not having as much luck with Direct Fire.

[Image: SuezLCG_Scen02_Turn08_003.PNG]

Here is an overview of the losses thus far:

[Image: SuezLCG_Scen02_Turn08_004.PNG]
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07-12-2016, 01:53 AM,
#30
RE: Suez Campaign (LCG) - AAR
Scenario 02, Turn 9

As the Egyptians advance, I am trying to cause as many losses as I can while making sure I don't lose too many tanks. The ownership of the central 100 Victory Point location is swapping nearly every turn, while I try to keep artillery plotted on it and on the approaches. Here are the positions at the end of Turn 9.

[Image: SuezLCG_Scen02_Turn09_001.PNG]

And the same in 3D.

[Image: SuezLCG_Scen02_Turn09_002.PNG]
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