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Sicily 43 - Race for Messina (Strategy)
08-25-2015, 02:43 AM, (This post was last modified: 08-25-2015, 02:47 AM by Kool Kat.)
#1
Sicily 43 - Race for Messina (Strategy)
Gents: Smoke7

Sharing strategy and tactics from a recently completed PBeM game. Helmet Smile

Overview:

Allied player must race (pun intended Wink) along the coastal and interior routes to Messina in 38 short turns. Allies are hampered by Axis defenses and the rugged Sicily terrain. If soft ground conditions develop, the Allies will be hard pressed to make it to Messina by scenario end. Allied advantages include air superiority, large numbers of artillery units (including self-propelled M7s)and armored battalions. Axis are hampered by depleted unit strengths (many units start at under 40% strength), a lack of units, no Luftwaffe, and automatic withdrawals of key German motorized units. Allies must thrust rapidly and push forward at all opportunities. Casualties take a back seat to gaining real estate. Axis must block, delay, and fall back to the next stronghold while preserving the balance of his forces. A tense and nail biting end game will find the Allies advancing to the final approaches (foothills surrounding Messina) with a handful of defending Axis forces blocking the way. Recommended scenario!

Axis Strategy:

(1.) ​Organize your defenses on the several strongholds (defense lines) that Axis forces hold at the start of the game. These are natural terrain chokepoints and the Axis forces are Morale A German units that do NOT withdraw.

(2.) As Axis units reach max. fatigue, retreat these units to the next stronghold positions. Allow them to regain unit cohesiveness and recover from fatigue before the Allies advance next to them again.

(3.) Entrench units in villages for max. defensive bonuses.

(4.) Use artillery units to dig in - again at villages. Once trenches are created, even HQ units (some have close to 100 men) can be used as front line defense (last ditch efforts) in the trench positions created by artillery units.

(5.) Use night turns to break contact with Allied units and retreat to more defensible positions.

(6.) Break down regiments into battalions, allowing more units to maneuver and defend.

(7.) Trade space for time. Keep a mobile defense. Force the Allies to constantly have to move and setup their artillery.

(8.) Never allow your units to be surrounded - unless you intend to sacrifice them.

(9.) Attack Allied units that are in travel mode at all opportunities.

(10.) Reminder - Majority of Axis units are expendable (at the right moments) as the key to an Allied victory is the capture of all objectives on the map.

Allied Strategy:

(1.) Concentrate your Allied offensive advances along 3 routes (Two coastal roads; Route 113 - Americans (Patton) and Route 114 - British (Montgomery). Americans should slog along the interior road - Route 120)

(2.) Use your initial artillery and air strikes to shatter the Axis defending units and blast open holes in the enemy's lines. You want to quickly max. fatigue and break as many Axis units as possible.

(3.) Use Allied armor battalions to aggressively push forward and attempt to turn the Axis flanks, surround units and / or get into his backfield.

(4.) Push! Push! Push! Keep the Axis units engaged and tied up. Don't give Axis units time to retreat and setup secondary defensive strongholds.

(5.) Get aggressive with Allied units (especially infantry) and take calculated risks with maximizing movement while in travel mode. You may lose some troops, but you have to keep up with the motorized elements and get to Messina.

(6.) Don't forget about your bridge engineers. Be sure to throw up engineer bridges as needed for Allied troops to bypass Axis defenses and terrain chokepoints.

These lessons were well learned in my recent PBeM game! Big Grin
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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08-26-2015, 01:26 AM,
#2
RE: Sicily 43 - Race for Messina (Strategy)
Nice mini AAR and some helpful observations too .

The full campaign game at 309 Turns, or the longer scenarios will present significantly different problems for the allies as far as pushing to Messina, especially if the Axis player does not use the Herman Goering Pz. Grenadier Div. to rush the beachhead in early turns, as the AI is prone to do.

Allied air strikes tends to dissipate as the games chugs along, but the Axis will continue automatic daylight attacks on your high value units in T mode ( HQ and Arty.) and since without T mode you`ll never get there, this becomes a big deal along the way IMHO as the Allied HQ`s and Arty don`t shake off disruption fast.

The better quality Italian units ( motorcycle troops ) can be a nasty surprise as well as the axis player who blows the heavy bridges the Allied tanks need.

IMO the full 309 T campaign is too big and slogging for most guys as PBEM but is a rewarding learning experience VS the AI and one of the best non East Front PzC games.

FoW
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08-26-2015, 06:03 AM,
#3
RE: Sicily 43 - Race for Messina (Strategy)
(08-26-2015, 01:26 AM)Fog of War Wrote: IMO the full 309 T campaign is too big and slogging for most guys as PBEM but is a rewarding learning experience VS the AI and one of the best non East Front PzC games.

FoW

Agree! Smile

I'm getting ready to start the more manageable "Dry Feet" Campaign (172 turns) with a dedicated opponent! Helmet Smile
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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08-26-2015, 08:11 AM, (This post was last modified: 08-26-2015, 08:18 AM by Fog of War.)
#4
RE: Sicily 43 - Race for Messina (Strategy)
Good Luck !

I just pulled up the map with both sides....

Since I`m very fond of this under-appreciated title I`ll be interested in how that plays out. Are you the Allies ?
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08-26-2015, 10:24 PM,
#5
RE: Sicily 43 - Race for Messina (Strategy)
(08-26-2015, 08:11 AM)Fog of War Wrote: Good Luck !

I just pulled up the map with both sides....

Since I`m very fond of this under-appreciated title I`ll be interested in how that plays out. Are you the Allies ?

Thank you! Smile

I'm playing the Axis in the "Dry Feet" Campaign.

We just got underway... and I'm working through my Axis Turn #1.

LOTS of decision-making to be done! Big Grin
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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08-27-2015, 02:11 AM,
#6
RE: Sicily 43 - Race for Messina (Strategy)
I too am really fond of this title and Race to Messina as well. The Race scenario was one of the first I PBEM'ed years ago and we played a 3 player game, with me as the Germans. I barely hung on for a win....
I played about 1/3 of the way through the full campaign as the Allies before my opponent had to drop the game. I was in a good position, I think, mostly due to my opponents losses but I had oh so far to go on the map....
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08-29-2015, 02:12 AM,
#7
RE: Sicily 43 - Race for Messina (Strategy)
Since we both like it, maybe we can get a small/medium scenario game going Jim ?

FoW
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