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My View of SB:First World War
09-16-2013, 11:59 PM,
#4
RE: My View of SB:First World War
The real challenge with going down to smaller units than a squad is, of course, the way the game engine determines attrition. When the numbers get below 5/hex, it gets noticeably harder to eliminate them. We've all dealt with the 'straggler' unit of one solider that you just can't kill to save your life. This is where the optional rule Alternate Fire Density comes into play and treats anything under 5 men as 5 men, making it easier to eliminate smaller sub-units.

Strategy without AFD was to typically keep your officer behind the active units to keep him from getting whacked. AFD changed that....
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Messages In This Thread
My View of SB:First World War - by Compass Rose - 09-16-2013, 01:13 PM
RE: My View of SB:First World War - by Richie61 - 09-16-2013, 02:26 PM
RE: My View of SB:First World War - by jomni - 09-16-2013, 07:21 PM
RE: My View of SB:First World War - by TheBigRedOne - 09-16-2013, 11:59 PM
RE: My View of SB:First World War - by Richie61 - 09-17-2013, 01:02 AM
RE: My View of SB:First World War - by Richie61 - 09-17-2013, 02:31 AM
RE: My View of SB:First World War - by kolc - 09-19-2013, 02:40 AM

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