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New Team Game--Tarawa (Proud and Few)
08-07-2012, 11:16 PM,
#12
RE: New Team Game--Tarawa (Proud and Few)
The optional rules, as it pertains to the actual game engine, can be discussed if we have enough interest in perusing the team game. I would imagine Vehicle Fire Over and Quality Loss Modifier would be the two I'd start off with. Those are my 'standards' when I play. Alternate Fire Density may also be one due to the fairly compact nature of the map once the Marines land. This is something that Marc can comment on. I've asked him to jump in here now that there seems to be enough interest in going forward.

From Marc in an EMAIL:

One of the biggest house-rules I made was that LCVPs should not cross the reef;

This will require the Marine commanders to honor that house rule. The other option would be for him to edit the game and make those a different vehicle that can't enter the shallow water. I think the US player will be able to honor that house rule without having to modify the game. Big boy rules, honor system. If they deviate, I expect the Japanese commanders to call them on it.
Site Commander: Task Force Echo 4
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RE: New Team Game--Tarawa (Proud and Few) - by TheBigRedOne - 08-07-2012, 11:16 PM

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