01-12-2012, 07:17 AM,
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A map of beauty is...
A map of beauty is a joy forever..
It is hard work though. When it's finished it looks so simple but this one cost me over 20 hours to make the last couple of days.
I hope a lot of players will occasionally play a scenario from the Korean War game (can't really call it a mod, its a game).
just keepin' the spirit up, I actually hate mapping... doh
Huib
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01-12-2012, 10:43 AM,
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Big Ivan
Major General

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Posts: 1,486
Joined: Sep 2003
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RE: A map of beauty is...
Huib,
A thing of beauty!!
Know what your going through. I am about 60% done with my Chosin East map and we both know its a lot of work. This is especially true in depiction of the elevation sides embankments, cliffs and escarpments. The problem for me is getting time to sit down and finish the darn thing while juggling family, work and sleep.
But I am commited to get there and soon!!!
Ivan the Big
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01-12-2012, 01:20 PM,
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RE: A map of beauty is...
I can be quoted as saying "I hate making the map". It takes more time than the research of the battle in question, itself.
I love it when it's done. Almost like a child...
Cheers Guys
Gubi
Town Drunk
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01-12-2012, 02:16 PM,
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RE: A map of beauty is...
Absolutely beautiful, Mijnheer!
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01-12-2012, 08:09 PM,
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RE: A map of beauty is...
Fantastic! 
It is almost nice enough to frame and put on the wall?
This is coming from a guy who has maps (mostly Napoleonic battlefields) in my study.
Well done Herr Huib! :bulls eye:
HSL
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01-13-2012, 12:49 AM,
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Kool Kat
Lieutenant General

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Posts: 2,493
Joined: Aug 2006
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RE: A map of beauty is...
Gorgeous map!
Thanks Huib!
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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01-13-2012, 04:06 AM,
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Hobbes
Warrant Officer

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Posts: 260
Joined: Feb 2003
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RE: A map of beauty is...
Lovely stuff Huib! I enjoy the research, OOB creation and map making - just hate the repeated testing.
Cheers, Chris
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01-13-2012, 06:02 AM,
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RE: A map of beauty is...
(01-13-2012, 04:06 AM)Hobbes Wrote: Lovely stuff Huib! I enjoy the research, OOB creation and map making - just hate the repeated testing.
Cheers, Chris
Testing can get boring indeed. That's the main reason I hardly test extensively anymore and I'm too impatient to roll it through the H2H section. I think I have a fair idea how to get the scenario balanced in the first release and if I failed it will show mercilessly after a number of games. It happened three or four times, but then you can always update/improve the scenario and replace it at a later date.
Huib
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01-13-2012, 06:26 AM,
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Kool Kat
Lieutenant General

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Posts: 2,493
Joined: Aug 2006
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RE: A map of beauty is...
(01-13-2012, 06:02 AM)Huib Versloot Wrote: Testing can get boring indeed. That's the main reason I hardly test extensively anymore and I'm too impatient to roll it through the H2H section.
Testing can be boring... but I also know... that with a determined developer and team of fast play testers... a complexity 2 - 4 scenario can be pushed through the H2H process in under a month.
I know... since I've done that twice! :)
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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