• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Putting Hill Elevations on the Map using the Landmarks Function
12-08-2010, 12:18 AM,
#1
Thumbs_Up  Putting Hill Elevations on the Map using the Landmarks Function
Hi! :)
I am testing the scenario "Allied Defense of Greece" and noticed that the designer, Bear, put the elevation of hill tops on the map so that you could see them when you use the "Landmarks Function"! Since contour lines are not on the CM Maps, this is a great way to see where the high ground is located! I was going to suggest that all scenario designers think about adopting this technique to facilitate fighting on the CM Battlefield! Have a good one! cheers
Ivan/Shep!The "HOG Ranger and Balkan Warrior" Still Riding the "Winds of Change" on the Dubrovnik Front!
Quote this message in a reply
12-08-2010, 06:08 AM, (This post was last modified: 12-08-2010, 06:28 AM by Bear.)
#2
RE: Putting Hill Elevations on the Map using the Landmarks Function
(12-08-2010, 12:18 AM)Balkan Warrior Wrote: Hi! :)
I am testing the scenario "Allied Defense of Greece" and noticed that the designer, Bear, put the elevation of hill tops on the map so that you could see them when you use the "Landmarks Function"! Since contour lines are not on the CM Maps, this is a great way to see where the high ground is located! I was going to suggest that all scenario designers think about adopting this technique to facilitate fighting on the CM Battlefield! Have a good one! cheers

Honestly, that is a benefit but my reason for "tagging" hills was to give players reference points for team play. Thank you Balkan Warrior.
(12-08-2010, 12:18 AM)Balkan Warrior Wrote: Hi! :)
I am testing the scenario "Allied Defense of Greece" and noticed that the designer, Bear, put the elevation of hill tops on the map so that you could see them when you use the "Landmarks Function"! Since contour lines are not on the CM Maps, this is a great way to see where the high ground is located! I was going to suggest that all scenario designers think about adopting this technique to facilitate fighting on the CM Battlefield! Have a good one! cheers

Yes, that is an excellent idea having all elevations labeled with a "hill number" or in some case they have a proper name i.e. PATTON'S GAMBIT has "Naso Ridge" and "Mount Cippola"
Send this user an email
Quote this message in a reply
12-08-2010, 09:22 AM,
#3
RE: Putting Hill Elevations on the Map using the Landmarks Function
My only thought on Hill Tops is that it be a criteria for H2H Play Testing. The Testers have to keep the sly and nefarious designers "honest" for this map notation.

Thanks again Balkan Warrior.
Send this user an email
Quote this message in a reply


Forum Jump:


Users browsing this thread: 1 Guest(s)