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A New (Old) Idea for a Team Battle
12-06-2009, 03:36 AM, (This post was last modified: 12-06-2009, 03:36 AM by Cross.)
#31
RE: A New (Old) Idea for a Team Battle
Great news about 2ndLt_Fjun.

Put me in for a Captaincy on the Allied team.

I assume we don't intend to start until the new update comes out?
It's due sometime in December, probably before Christmas.
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12-07-2009, 02:08 AM,
#32
RE: A New (Old) Idea for a Team Battle
Thanks Fred. I'll send you an email regarding the teams/rules/set-up. They only player I don't have official confirmation from is Ratel - I'll email him to see if he is interested.

Commanding your own company is fine...in my mind, it's totally up to you as team leader to spread out the points as you see fit. I'll have something to you by this evening.

Cross Wrote:I assume we don't intend to start until the new update comes out?
It's due sometime in December, probably before Christmas.

Thanks for reminding me about that...although I just got into the AP tournament and I have trouble downloadind multiple versions for some reason. We'll get the teams and rules set - then see where we stand in that regard. Probably best to update.


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

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12-07-2009, 07:21 AM,
#33
RE: A New (Old) Idea for a Team Battle
Yo, I see my name mentioned. I haven't got a clue what you guys are up to, let me just read through the thread from the start. But what the heck, count me in for whatever it is.Big Grin
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12-07-2009, 01:02 PM,
#34
RE: A New (Old) Idea for a Team Battle
Ratel Wrote:Yo, I see my name mentioned. I haven't got a clue what you guys are up to, let me just read through the thread from the start. But what the heck, count me in for whatever it is.Big Grin

That's the spirit!

And then there were 8. Standby while 2ndLt_Fjun and I work out the details.

Thanks to all who voluntered for this little experiment.


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

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12-07-2009, 04:16 PM,
#35
RE: A New (Old) Idea for a Team Battle
Just one thing, I'm leaving on a business trip tomorrow morning. I'll only be back by late Thursday night and then I am taking my family away during the weekend. Thereafter I have another business trip next Monday and Tuesday. After that, I should be fine for quite some time to come.
I won't be able to read the forums while away. So don't worry if you don't hear from me for the next week. If you don't hear anything from me by Wednesday, 16 December - then start worrying.
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12-11-2009, 12:48 AM,
#36
RE: A New (Old) Idea for a Team Battle
Fred,

Sent you an email with Teams break-down and initial setup info, but had some issues with my email. Did you get it or should I try to resend?


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

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12-11-2009, 02:34 AM,
#37
RE: A New (Old) Idea for a Team Battle
Got it and replied but perhaps it got lost in space. I'll resend :)
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12-15-2009, 12:55 PM,
#38
RE: A New (Old) Idea for a Team Battle
OK Guys, we are getting there. Party

Here are the teams:

Team 1 - USA
GUNSLNGR (TL)
Cross
Seahawk
Gibatar

Team 2 - GERMANY
2ndLt_Fjun (TL)
Vesku
Ratel
Jadpanther

We've decided on some basic setup parameters and are currently working on the final set of rules (which will be very simple). For the setup:

USA V. GE July 1944
Small-ish map (100 x 100 or 80 x 80)
4000 purchase points (roughly 1000 per company at TL's discretion)
20 to 25 turns long
Visibilty 50
Airstrikes XXX
Offboard arty limited to 10% (400 pts.)

This is as about as simple as it gets for SPWW2. The only purchase rules on the TL is that units have to be a roughly uniform battalion - not a creative mishmosh. If its an armored battalion then it should be uniform in that regard. There are no restrictions on deployment, again total discretion of the TL.

Fred and I are finalizing the rules, and I'll get back to all of you when they are set.

Cross: Do we have an ETA on the latest update?


GUNSLNGR

"A man will be imprisoned in a room with a door that's unlocked and opens inwards; as long as it does not occur to him to pull rather than push."

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12-15-2009, 10:06 PM,
#39
RE: A New (Old) Idea for a Team Battle
GUNSLNGR Wrote:Cross: Do we have an ETA on the latest update?

They're aiming for a Christmas release for the patch. Last I heard was mid-December to mid-January.
Divided Ground no-CD & DGVN exe: here

[Image: FARibbon.jpg]
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12-16-2009, 12:49 AM,
#40
RE: A New (Old) Idea for a Team Battle
I have no additional info. I think Zeiss is right, in the past the goal seemed to be to get the patch out before Christmas, but it could be January if real life or game problems interfere.

Have you nailed down a slot yet? Because players will want to keep that slot open.

The teams may be a little uneven (NB. for all you non-Brits, I just used British understatement ;) )
The Axis team have three players in the top 10 percent (Ratal's ability is unknown) but the Allied teams ELO is poorer than average.

One solution would be to swap Jadpanther or 2ndLt_Fjun with Seahawk or Gibatar. If not, there's one or two other things that we could do to make the battle more evenly matched, or challenging for the Axis.
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