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Danube Front Team Game
05-24-2008, 05:47 PM,
#31
RE: Danube Front Team Game
Updated
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05-24-2008, 08:43 PM,
#32
RE: Danube Front Team Game
Indirect Fire and Air Strikes By The Map and Q[/font]FM are both fine by me.
Lets mount up we have a war to fight.

Red Reb
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05-25-2008, 03:35 AM,
#33
RE: Danube Front Team Game
Whatever the group decides on the QFM, I think it helps NATO more so I would not push for it, playing NATO and all :).

Rick
[Image: exercise.png]
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05-25-2008, 07:39 AM,
#34
RE: Danube Front Team Game
Ok then.

Kuriltai proposed rules and : Quality Fatigue Modifier, Air strikes by the Map and Indirect Fire.

Here, WP forces are working in our master plan ;)

Please I ask for all players to use flying Helos not to block roads, bridges, nor encircle ground units, please use them to spot, attack etc. (I know blocking helos rule is checked), don't worry if it's unintentional, there's no problem if it happens few times.
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05-26-2008, 01:03 AM,
#35
RE: Danube Front Team Game
Bowden, you're welcomed, there's no problem with uneven team game due shadow player reporting.

Just choose your side.
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