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Fortifications
01-04-2008, 05:46 AM,
#1
Fortifications
How do fortifications affect defensive modifiers when used in non-clear terrain? Is the effect cumulative? For instance, is there any point in digging-in in a forest hex?

The forest hex has a -30% defensive modifier while the fort has a
-20% modifier. So if you dig-in, do you now have a total -50% modifier? Or have you actually made your position worse by reducing the existing -30% of the forest to the -20% of the fort?
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01-04-2008, 06:17 AM,
#2
RE: Fortifications
Yes the modifiers are cumulative. The best choice would be to choose a hex with high defense (the highest is usually city or industrial hexes) then dig your units into TRENCHES.
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01-04-2008, 06:40 AM,
#3
RE: Fortifications
So what happens if it drops below -100%? Does the unit being attacked *gain* men/vehicles back? Or does the attacker lose men? :)

(Yes, I know it can't stack that low. Just thought it would be funny to consider.)
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01-04-2008, 07:00 AM,
#4
RE: Fortifications
Thanks for the quick response! :)
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01-04-2008, 02:30 PM,
#5
RE: Fortifications
The only exception to VM's response is in assaults. Terrain modifiers do not affect an assault.

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01-04-2008, 05:05 PM,
#6
RE: Fortifications
I think terrain that follows hexsides do modify assaults? Such as creeks, wadi's, etc. Also, unsupported armor units have their assault values modified by the terrain in the hex if it is not clear. But without looking, I think it is just a straight half, regardless of the type of non-clear terrain??
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