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					06-23-2007, 03:41 PM,  (This post was last modified: 07-30-2007, 06:58 AM by Steel God.) |  
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			| The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM *** 
					I had to choose a hyper-confident title for this DAR, because the truth is I think I have a very slim chance of winning.  But I cant let Leto know that. 
Here is a pic of the left and center
 ![[Image: Letosetupleft.jpg]](http://i187.photobucket.com/albums/x276/dkchapuis/Letosetupleft.jpg)  
Here is a pic of the right and center
 ![[Image: Letosetupright.jpg]](http://i187.photobucket.com/albums/x276/dkchapuis/Letosetupright.jpg)  
Details of my force and strategy to follow.  Right now I just dont have it in me.
				
				
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					06-23-2007, 06:43 PM,  
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						|  | McIvan   The other Darth
 
  
 | Posts: 982 Joined: Sep 2003
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					Don't burn yourself out mate.....DARs are time consuming.
				 
				
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					06-24-2007, 05:25 AM,  
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					Turn 4 action/5 Order 
I ran my sharphooter forward to get a early glimpse.
 
The bad news is that Leto did actually select more than an infantry platoon - bummer.  the good news is ... dont have any good news yet.
 ![[Image: LetoTurn4action.jpg]](http://i187.photobucket.com/albums/x276/dkchapuis/LetoTurn4action.jpg)  
Order Turn 5: 
I was hoping to keep my sharpshoopter hidden in those scattered trees, but he has too many units coming at me.  
 
Took a bit of debating what to do with this sharpshooter, but I ended up do a withdrawel along the yellow line.  The reason being that would give me the most amount of time to figure out what to do next.
 
The other option I considered were moving along the purple lines or just hiding and hoping for the best.
				
				
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					06-24-2007, 01:30 PM,  
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						|  | The Coil  Darth Sucks at CM, apparently
 
 | Posts: 622 Joined: Sep 2006
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					I just love the thread title.  Makes mine look downright clumsy in comparison.  The trend towards talking smack in DAR thread titles must be encouraged...
 Clickies all around!
 
				
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					06-25-2007, 01:44 PM,  
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					
				 
				
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					06-25-2007, 03:13 PM,  
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						|  | McIvan   The other Darth
 
  
 | Posts: 982 Joined: Sep 2003
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					I suspect that all Leto got was a sound contact.  Nice story to tell his grandkids :)
				 
				
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					06-25-2007, 03:25 PM,  (This post was last modified: 06-25-2007, 03:29 PM by Der Kuenstler.) |  
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					
				 
				
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					06-25-2007, 03:36 PM,  
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						|  | McIvan   The other Darth
 
  
 | Posts: 982 Joined: Sep 2003
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					It's annoying isn't it :)  I remember playing a CS mirror game a couple of years back, and my opponent delayed sending back his attacking turns until we were a couple of turns ahead on the one where I was attacking.  I didn't get wise to it until he started doing exactly what I was doing on the attack (when it worked of course).
 Just console yourself that imitation is the sincerest form of flattery :)
 
				
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					06-26-2007, 12:22 AM,  
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			| RE:��The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					
				 
				
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					06-26-2007, 01:21 AM,  (This post was last modified: 08-06-2007, 03:38 PM by Colonel Talvela.) |  
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			| RE: The Idiots Guide making Leto Grumble, Bemoan & Otherwise Lament Everything CM 
					Anyway... back the the topic of the thread.
 Here are my force selections
 
 1 Co Vet Airborne SMG squads (2 platoons, 9 men each squad)
 1 Co Vet Guard Rifles (3 Platoons - 4 squads each platoon)
 1 Co Green SMG/LMG Squads (3 Platoons - 7smg 1 lmg - 20 ammo)
 2 conscript 107 mm spotters (40 ammo) and 4 trps
 1 reg T34/85
 1 Crack SU85
 2 Vet 76mm guns
 2 Reg 45mm guns
 1 Crack sniper
 1 Crack tank hunter
 2 reg 82mm mortars
 25 barbed wire pieces
 1 trench
 1 anti-inf mine
 
 My plan was to use the green smg as a screen and then use the vet rifles to actually stand up to the germans and shoot out with them.  Then I would have the conscript art and the vet smg to counter-attack in the critical areas.
 
 Well it was a good plan until I saw the map.  We chose a large map, and I just was not prepared for how much space I would have to cover.  And I really do not have enough units to properly cover all the approaches.  Couple that with the fact that my center area is just a giant mess of scattered trees with no open ground to put up a resistance has me very worried about my ability to affectively stop Leto.  I really needed another green smg squad for this size map, and I think that will prove to be my downfall. (I have 1 green smg platoon and the elite tank hunter guarding my right side).
 
 Even worse, I got a terrible draw on HQ units and the +/- quality.  My crack SU-100 dropped to a vet.  Only 1 squad went up in quality while 3 dropped down.  My crack tank hunter went to elite, which would be a good thing except for the fact that he only got molotovs (I tested the tank hunters before i purchased and 75% get the effective AT weapon).
 
 Added after battle was over
 My theory behind my selection was this:
 1) I wanted to base my defense on Vet Guards Units that could engage his troops at range and stand up to counter-fire.  That actually worked good.
 2)I wanted a place to be able to find a place - deep in my defense - to stand my ground and then counter-attack.  My goal when defending is not just to stop him, but to route them off them map.  So i got the 2 platoon company of Vet SMG unit and two 107mm spotters with 4 TRPs.
 3)I wanted one T34-85 for a mobile defense
 4)I wanted one Su-100 to take out - or at the very least pose a threat to - heavy German tanks
 5)Fill in the rest with Green SMGs/a couple mortars/some guns/barbed wire.
 
 And I think my defense would have worked on a smaller map, but this map was just too big.  When I saw it I knew that I just didnt have enough troops to cover the map.  I spent a long time trying to think of some way to defend it better, but had to settle for the defense I mustered.  And before we started I knew that if he went down either map edge, I would have no way to stop him.  And that is what he did.
 
				
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