06-04-2018, 07:29 AM,
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rahamy
Major
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Posts: 506
Joined: Jan 2004
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CWB Updates
The next round of CWB updates has begun, bringing the series up to the Petersburg level - http://www.johntillersoftware.com/
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06-04-2018, 11:00 AM,
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RE: CWB Updates
Boy, talk about top-notch customer service and taking care of you customers!
JTS and WDS does it again!
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06-06-2018, 02:55 AM,
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Lowlander
Lieutenant Colonel
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Posts: 736
Joined: Jun 2004
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RE: CWB Updates
Have hit a problem with the new Chancellorsville patch.
Can't create output file: C\John Tiller Software\Campaign Chancellorsville\Thumbs.db
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06-06-2018, 07:35 PM,
(This post was last modified: 06-06-2018, 07:35 PM by Lowlander.)
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Lowlander
Lieutenant Colonel
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Posts: 736
Joined: Jun 2004
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RE: CWB Updates
(06-06-2018, 02:55 AM)Lowlander Wrote: Have hit a problem with the new Chancellorsville patch.
Can't create output file: C\John Tiller Software\Campaign Chancellorsville\Thumbs.db
Mmmmm is it just me, OK, I unzipped file to temp folder and dragged and dropped files to the existing game folders, moved over new folders then any loose files.
I then ran the Reorg file which did it's job !!!.
All is now OK, game on.
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06-06-2018, 09:16 PM,
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Lowlander
Lieutenant Colonel
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Posts: 736
Joined: Jun 2004
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RE: CWB Updates
Could someone please try a weather variant scenario, visible hexes ( shading on ) works OK in 3D100, 3D50 and 2D100.
Does not seem to work in 2D50 and 2D25 zoom levels.
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06-07-2018, 04:08 AM,
(This post was last modified: 06-07-2018, 04:16 AM by Compass Rose.)
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RE: CWB Updates
(06-06-2018, 09:16 PM)Lowlander Wrote: Could someone please try a weather variant scenario, visible hexes ( shading on ) works OK in 3D100, 3D50 and 2D100.
Does not seem to work in 2D50 and 2D25 zoom levels.
Hey Ian, I just checked and weather00 through weather 7 had a issue when first loading the scenario however, I am only seeing the issue in the most zoomed out level.
I also did find what you origianlly mentioned in scenario weather 10 where everything starts out good until you select visible hexs, and them the black map appears only when at the most zoomed out level.
I emailed Strela about it.
Thanks for taking the time to point out what you were seeing.
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06-07-2018, 07:43 AM,
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Lowlander
Lieutenant Colonel
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Posts: 736
Joined: Jun 2004
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RE: CWB Updates
(06-07-2018, 04:08 AM)Compass Rose Wrote: (06-06-2018, 09:16 PM)Lowlander Wrote: Could someone please try a weather variant scenario, visible hexes ( shading on ) works OK in 3D100, 3D50 and 2D100.
Does not seem to work in 2D50 and 2D25 zoom levels.
Hey Ian, I just checked and weather00 through weather 7 had a issue when first loading the scenario however, I am only seeing the issue in the most zoomed out level.
I also did find what you origianlly mentioned in scenario weather 10 where everything starts out good until you select visible hexs, and them the black map appears only when at the most zoomed out level.
I emailed Strela about it.
Thanks for taking the time to point out what you were seeing.
After finding the problem ( missing shaded hexes on the Alt weather 2D feature files ) I contacted Rich at Support.
Great graphic enhancement to this series, BIG thank you to everyone involved, really appreciated.
So many great games, and so little time, and I'm retired !!!.
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06-07-2018, 11:25 AM,
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dukemat
Technical Sergeant
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Posts: 122
Joined: Nov 2014
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RE: CWB Updates
trail hexes are messed up in 2d also in Cville
at max zoom trail hexes are jumbled
at the other zoom's ...empty hex.
3d is ok
occurs only in weather scn's
I notified JTS support
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06-07-2018, 11:27 AM,
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dukemat
Technical Sergeant
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Posts: 122
Joined: Nov 2014
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RE: CWB Updates
(06-06-2018, 09:16 PM)Lowlander Wrote: Could someone please try a weather variant scenario, visible hexes ( shading on ) works OK in 3D100, 3D50 and 2D100.
Does not seem to work in 2D50 and 2D25 zoom levels.
I see the black screen also
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06-08-2018, 09:29 PM,
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Xaver
Brigadier General
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Posts: 1,014
Joined: Jan 2008
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RE: CWB Updates
Hi, a little petition... somebody can upload an image of game in 2D mode max zoom with the brigade colours activate???
Thanks.
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