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					WF Battleships
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					12-14-2010, 04:29 AM,  
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						|  | Troll   Technical Sergeant
 
  
 | Posts: 146 Joined: Mar 2009
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			| WF Battleships 
					I am designing a small Normandy type beach landing which would have included 1 Battleship with 14" guns. When the unit is placed on the map it turns into a large aircraft and can not load the gun or be used as a battleship. Is this a coding error?
 Joe
 
				
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					12-14-2010, 04:41 AM,  
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			| RE: WF Battleships 
					 (12-14-2010, 04:29 AM)Troll Wrote:  I am designing a small Normandy type beach landing which would have included 1 Battleship with 14" guns. When the unit is placed on the map it turns into a large aircraft and can not load the gun or be used as a battleship. Is this a coding error?
 Joe
 
I presume, yes. It will be corrected for the 1.05 UPDATE. 
 
Which nation is it for?
 
Jason Petho
				 
				
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					12-14-2010, 04:44 AM,  
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						|  | Troll   Technical Sergeant
 
  
 | Posts: 146 Joined: Mar 2009
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			| RE: WF Battleships 
					US
 Thanks
 
 Joe
 
				
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					12-14-2010, 04:53 AM,  
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			| RE: WF Battleships 
					 (12-14-2010, 04:44 AM)Troll Wrote:  US
 Thanks
 
 Joe
 
If there is a stationary Battleship, try using that one. 
 
Jason Petho
				 
				
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					12-14-2010, 05:14 AM,  
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						|  | Troll   Technical Sergeant
 
  
 | Posts: 146 Joined: Mar 2009
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			| RE: WF Battleships 
					I substituted a British Battleship with the 14" guns for the time being and comes on map OK
 Joe
 
				
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					12-14-2010, 05:58 AM,  
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			| RE: WF Battleships 
					 (12-14-2010, 05:14 AM)Troll Wrote:  I substituted a British Battleship with the 14" guns for the time being and comes on map OK
 Joe
 
I think it is because the US battleship is using a specific graphics code that calls upon the gliders graphic. An error in platoon coding. 
 
Jason Petho
				 
				
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					12-14-2010, 06:19 AM,  
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						|  | Troll   Technical Sergeant
 
  
 | Posts: 146 Joined: Mar 2009
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			| RE: WF Battleships 
					Thanks Jason
				 
				
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