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Potential CSVN 2D Map Mod
02-16-2023, 02:31 PM,
#15
RE: Potential CSVN 2D Map Mod
In essence, yes, although you can set the height to be variable (you can have 2 metre or 100 metre contours if you want), my mapping standard is typically 25 metres. 

The row of 6 is the same elevation, just slight variations in the hexes to "mix it up" usually a texture difference. 

The 50 rows are from the lowest elevation to the highest elevation.
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Messages In This Thread
Potential CSVN 2D Map Mod - by Jason Petho - 02-13-2023, 03:15 PM
RE: Potential CSVN 2D Map Mod - by Sean - 02-13-2023, 04:58 PM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-14-2023, 06:32 AM
RE: Potential CSVN 2D Map Mod - by Alpha Zwo - 02-14-2023, 08:12 AM
RE: Potential CSVN 2D Map Mod - by Big Ivan - 02-14-2023, 11:36 AM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-14-2023, 03:39 PM
RE: Potential CSVN 2D Map Mod - by Big Ivan - 02-14-2023, 10:46 PM
RE: Potential CSVN 2D Map Mod - by Scud - 02-15-2023, 02:18 AM
RE: Potential CSVN 2D Map Mod - by Sean - 02-15-2023, 10:52 AM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-15-2023, 04:07 PM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-16-2023, 03:03 AM
RE: Potential CSVN 2D Map Mod - by Compass Rose - 02-16-2023, 07:18 AM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-16-2023, 09:19 AM
RE: Potential CSVN 2D Map Mod - by Sean - 02-16-2023, 11:47 AM
RE: Potential CSVN 2D Map Mod - by Jason Petho - 02-16-2023, 02:31 PM

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