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Artillery problems in Bulge '44
12-10-2022, 01:24 AM,
#14
RE: Artillery problems in Bulge '44
FWIW: Per Strela's request, Volcano Man responded to this question on the WDS Forum.  Ed's response is a very long explanation on game design philosophy.  I won't try to paraphrase it, those who are interested should pop over and read it. 

But I do think it's important to dis-spell the notion that setting PDT values is straight forward, and that adjusting them is considered a clumsy way of achieving a desired outcome.  While we can all have our opinions on that score, it's not at all how the folks that make the games see things.
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Messages In This Thread
Artillery problems in Bulge '44 - by dto - 12-08-2022, 04:16 AM
RE: Artillery problems in Bulge '44 - by dto - 12-08-2022, 05:34 AM
RE: Artillery problems in Bulge '44 - by wildb - 12-08-2022, 09:21 AM
RE: Artillery problems in Bulge '44 - by Elxaime - 12-08-2022, 09:21 AM
RE: Artillery problems in Bulge - by Steel God - 12-08-2022, 12:17 PM
RE: Artillery problems in Bulge '44 - by wildb - 12-09-2022, 01:32 AM
RE: Artillery problems in Bulge '44 - by Elxaime - 12-09-2022, 05:21 AM
RE: Artillery problems in Bulge '44 - by dto - 12-09-2022, 05:35 AM
RE: Artillery problems in Bulge '44 - by dto - 12-09-2022, 09:11 AM
RE: Artillery problems in Bulge '44 - by wildb - 12-09-2022, 11:12 AM
RE: Artillery problems in Bulge '44 - by Steel God - 12-10-2022, 01:24 AM

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