• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Artillery problems in Bulge '44
12-08-2022, 05:34 AM,
#3
RE: Artillery problems in Bulge '44
If success just comes from quantity of artillery, then we're talking the Soviets. The U.S. and Britain had both quantity and quality by December 1944, including efficient fire control systems.

The point is that I've never heard that the Germans had better artillery or counterbattery capabilities than the Allies in 1944. In fact, the opposite is true. In real life -- and in the Bulge '44 game -- Allied artillery was the linchpin of the Allied armies. The Germans would have loved to eliminate all artillery and just have an infantry and tank battle.

It looks like Panzer Campaigns will be getting some revisions. Perhaps it's time to look at all the little factors -- such as counterbattery values -- that can have a big impact on the game.

Michael
Quote this message in a reply


Messages In This Thread
Artillery problems in Bulge '44 - by dto - 12-08-2022, 04:16 AM
RE: Artillery problems in Bulge '44 - by dto - 12-08-2022, 05:34 AM
RE: Artillery problems in Bulge '44 - by wildb - 12-08-2022, 09:21 AM
RE: Artillery problems in Bulge '44 - by Elxaime - 12-08-2022, 09:21 AM
RE: Artillery problems in Bulge - by Steel God - 12-08-2022, 12:17 PM
RE: Artillery problems in Bulge '44 - by wildb - 12-09-2022, 01:32 AM
RE: Artillery problems in Bulge '44 - by Elxaime - 12-09-2022, 05:21 AM
RE: Artillery problems in Bulge '44 - by dto - 12-09-2022, 05:35 AM
RE: Artillery problems in Bulge '44 - by dto - 12-09-2022, 09:11 AM
RE: Artillery problems in Bulge '44 - by wildb - 12-09-2022, 11:12 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)