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4.0 changes
01-11-2022, 07:35 AM,
#8
RE: 4.0 changes
(01-10-2022, 10:09 PM)5 Leichte Div Wrote: Hello All !

It is indeed quiet here lately.

I've been tinkering with the new tweaks to Panzer Battles Kursk

Hey - it is a better game now !

Most noticeable : the higher rate of Disruption and Broken units.
And this also effects the A Quality units.

Artillery/mortars now effectively harm even smaller units that were often
unaffected - often those A rated German platoons that stayed rock-steady.

The Germans are now at both a higher risk of assault conditions as well as to
clearly repulse an enemy advance.  The Red Army now has some hope to get to
close range when their small-arms and artillery effectively makes the Germans vulnerable. 

This is good - fewer "super units" that survive everything to the last breath.

Yup - this is a better deal now.

Gentlemen of WDS - very nice work, indeed !

Just my two cents.

Tom S.
5 Leichte Div


Great feedback, Tom.

Among the PDT value changes you will notice that the Fatigue Factors for Kursk and Normandy are both now 3, as you suggested. I think this is a big improvement. 

John
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Messages In This Thread
4.0 changes - by Ricky B - 01-10-2022, 02:26 AM
RE: 4.0 changes - by Al - 01-10-2022, 02:58 AM
RE: 4.0 changes - by Ricky B - 01-10-2022, 05:06 AM
RE: 4.0 changes - by typhoon - 01-10-2022, 05:13 AM
RE: 4.0 changes - by Ricky B - 01-10-2022, 05:41 AM
RE: 4.0 changes - by 5 Leichte Div - 01-10-2022, 10:09 PM
RE: 4.0 changes - by Green - 01-11-2022, 07:35 AM
RE: 4.0 changes - by 5 Leichte Div - 01-13-2022, 05:39 PM
RE: 4.0 changes - by Ricky B - 01-11-2022, 03:49 AM

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