• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Japan 45 Campaign
09-26-2021, 12:54 AM, (This post was last modified: 09-26-2021, 12:55 AM by ComradeP.)
#14
RE: Japan 45 Campaign
The navy can't hit targets more than 32 kilometres from the coastal hexes, and the majority of the naval units can only hit targets up to a distance of around 20 hexes.

Are you playing with Higher Fatigue Recovery on (it's on by default)? I think that's a good optional rule to use for these scenarios, as it partially compensates for the higher losses due to the alt values but still rewards good Fatigue management.

One interesting thing about Japan '45 is that is has 3 night turns.

There are no dawn/dusk turns in Japan '45 and Japan '46.
Quote this message in a reply


Messages In This Thread
Japan 45 Campaign - by Dodo98 - 09-22-2021, 02:06 AM
RE: Japan 45 Campaign - by Secret45 - 09-22-2021, 09:15 PM
RE: Japan 45 Campaign - by ComradeP - 09-23-2021, 04:02 AM
RE: Japan 45 Campaign - by Dodo98 - 09-23-2021, 04:12 AM
RE: Japan 45 Campaign - by ComradeP - 09-23-2021, 03:48 PM
RE: Japan 45 Campaign - by Green - 09-24-2021, 07:20 AM
RE: Japan 45 Campaign - by ComradeP - 09-25-2021, 02:57 AM
RE: Japan 45 Campaign - by Green - 09-25-2021, 10:36 AM
RE: Japan 45 Campaign - by Kool Kat - 09-25-2021, 11:50 PM
RE: Japan 45 Campaign - by dto - 09-25-2021, 09:36 AM
RE: Japan 45 Campaign - by ComradeP - 09-25-2021, 06:55 PM
RE: Japan 45 Campaign - by Secret45 - 09-25-2021, 07:55 PM
RE: Japan 45 Campaign - by ComradeP - 09-25-2021, 11:09 PM
RE: Japan 45 Campaign - by ComradeP - 09-26-2021, 12:54 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)