• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


modding map hexes in Modern Campaigns?
05-02-2021, 04:54 PM,
#9
RE: modding map hexes in Modern Campaigns?
(05-02-2021, 03:29 PM)_72z Wrote: Interesting that this doesn't show up in 2D then.

Knowing a bit about how the map editor works  --- technically, that sounds like about a second and a half of work.

Yes, it is odd, but presumably is just a function of a difference between the way the graphics work in 2D and 3D.

This is what it looks like in the different modes.

[Image: 2d3d.jpg]

But I think your estimate of the work involved is way out. I would guess it may take almost 3 seconds to fix!
Quote this message in a reply


Messages In This Thread
RE: modding map hexes in Modern Campaigns? - by Green - 05-02-2021, 04:54 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)