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Hidden units
10-20-2020, 12:49 PM, (This post was last modified: 10-20-2020, 03:09 PM by Strela.)
#9
RE: Hidden units
Hi All,

Great to actually see some discussion in this forum.

As the 'father' of the PzB series, I'm happy to see you all enjoying the games.

As you are all saying, this is not PzC and many of your observations are correct. One that I do want to point out is that this is really a battalion/company level game. Companies are you're movement elements and battalions are where you plan. No matter the side, platoons are too brittle, at least with the way the code currently works (that's a discussion for another time!). Normally platoons are only deployed on the defense and that is only when the frontage is wide. That actually removes many of the concerns re number of chits to move in Kursk or Normandy.

Battalion management & planning is where it is all at though. I wrote on the WDS blog an example of using battalions in play an the various companies below them here; Link to WDS Blog Post Thinking in terms of battalions actually simplifies the game overall and helps you to play & think historically.

The comments around Brevity in PzC and PzB is correct for two different reasons. Scale is the obvious first and research is the second. The 250 metre/platoon/company level works really well in the desert where PzC is just too coarse. From a research perspective we had to do a lot more in terms of unit compositions, positioning and actions and were blessed with a lot of new work that was not available when the original PzC scenarios were done.

I think this is probably the biggest difference in creating PzB vs PzC in that we actually have to research at a deeper level to represent the actual actions. The positive at the PzB scale is that we get more fidelity on what we can have units do or not do.

Finally, as a system I think its a boatload of fun to play. Ranged fire, concealment and the wide range of unit capabilities gives a lot more colour and nuance than PzC and that is always a welcome change.

David
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Messages In This Thread
Hidden units - by Mowgli - 10-17-2020, 09:20 PM
RE: Hidden units - by LordDeadwood - 10-18-2020, 12:08 AM
RE: Hidden units - by Outlaw Josey Wales - 10-18-2020, 12:28 AM
RE: Hidden units - by Mowgli - 10-18-2020, 01:24 AM
RE: Hidden units - by Steel God - 10-19-2020, 10:56 AM
RE: Hidden units - by Outlaw Josey Wales - 10-19-2020, 11:05 PM
RE: Hidden units - by Mowgli - 10-20-2020, 12:58 AM
RE: Hidden units - by Steel God - 10-20-2020, 03:36 AM
RE: Hidden units - by Strela - 10-20-2020, 12:49 PM
RE: Hidden units - by Dog Soldier - 10-20-2020, 02:57 PM
RE: Hidden units - by kineas - 10-20-2020, 04:00 PM
RE: Hidden units - by Strela - 10-20-2020, 04:06 PM
RE: Hidden units - by Mowgli - 10-23-2020, 02:26 AM
RE: Hidden units - by Strela - 10-23-2020, 02:51 AM
RE: Hidden units - by Mowgli - 10-23-2020, 02:30 AM
RE: Hidden units - by Dog Soldier - 10-21-2020, 11:04 AM
RE: Hidden units - by Steel God - 10-23-2020, 01:41 AM
RE: Hidden units - by Strela - 10-23-2020, 02:03 AM
RE: Hidden units - by Mowgli - 10-23-2020, 11:15 PM
RE: Hidden units - by Strela - 10-24-2020, 01:49 AM
RE: Hidden units - by Mowgli - 10-26-2020, 11:48 AM
RE: Hidden units - by Mowgli - 10-26-2020, 06:46 PM
RE: Hidden units - by Strela - 10-26-2020, 07:10 PM
RE: Hidden units - by Mowgli - 10-26-2020, 07:37 PM
RE: Hidden units - by Strela - 10-31-2020, 01:17 PM
RE: Hidden units - by Mowgli - 10-28-2020, 05:43 AM
RE: Hidden units - by Strela - 10-28-2020, 08:50 AM
RE: Hidden units - by Mowgli - 10-28-2020, 06:55 PM
RE: Hidden units - by Mowgli - 11-04-2020, 07:15 PM

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