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John Tiller ACW and Napoleonic campaigns AI
07-01-2018, 10:16 PM,
#1
John Tiller ACW and Napoleonic campaigns AI
Hello All,

I've recently returned to playing the John Tiller games against the AI, but am getting concerned about the quality of the AI... 

I've played two battles so far, firstly the first Atlanta campaign battle, Rocky Face Ridge.  As Union using my two 25 man cavalry detatchments I was able to capture 4 rebel supply trains and a high value objective to the rear of the main battle, wich effectively rendered the remainder of the main battle irrelevant.

Secondly, I played the first battle of the Waterloo campaign, the delaying action near Charleroi as the Prussian.  With my uhlans I was again easily able to outflank the enemy and cause chaos, which culminated in capturing Napoleon and Grouchy.  Campaign over as far as I'm concerned (I've always disagreed with Wellingtons BS about commanders having better things to do than fire at each other)....

Whilst I don't think there are any games better at teaching the player about the salient facts on a battle I'm beginning to think the only way I can fight the AI is to tie one hand behind the back and restrain myself from carrying out any sort of significant flanking attack because the AI appears to have no defense against it.

I realise The Blitz is more focussed on pvp, but just wondered what the community thinks about the AI in these games.   Am I being unfairly harsh?

Cheers

Jon
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John Tiller ACW and Napoleonic campaigns AI - by Majick - 07-01-2018, 10:16 PM

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