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Zone of Control
01-16-2018, 07:56 AM,
#1
Zone of Control
I have been playing Moscow 1942 although this applies to most/all PZC games as well.  Unit cohesion/influence is not well portrayed and maybe given the game engine it is by design.  How can an X man infantry battalion exert a zone-of-control in all surrounding hexes and lock a unit from passing around it?   Maybe in the desert or the Russian Steppes with ranged weapons but in less open areas one would ignore the remnants.  I think one issue it is all or nothing.  I have seen many units fight to the last man-no matter what nationality.  In many cases these units might not surrender but the would dissolve-everyman for himself. JHMO
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Messages In This Thread
Zone of Control - by fastphil - 01-16-2018, 07:56 AM
RE: Zone of Control - by Landser34 - 01-17-2018, 03:19 AM
RE: Zone of Control - by Mr Grumpy - 01-18-2018, 04:39 AM
RE: Zone of Control - by fastphil - 01-18-2018, 10:29 AM

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